Lighting: Difference between revisions

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==See also==
==See also==
*[[Adding light]]
*[[Advanced Lighting]]
*[[Advanced Lighting]]
*[[HL2 light props]]


[[Category:Level Design]]
[[Category:Level Design]]

Revision as of 19:54, 25 October 2005

Entities

Notes

  • Naming a light makes it more expensive. Only name lights when you need to. Multiple lights sharing the same name cheaper than lights with seperate names.
  • light_dynamic is especially expensive, and will not even show up on some systems

See also