Multiplayer Maps Not Appearing: Difference between revisions

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For a level to appear in the Half-Life 2: Deathmatch map list, it must have an <code>info_player_deathmatch</code> in it.
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The <code>info_player_deathmatch</code> entity creates a player spawn point for multiplayer games. When a player spawns in a level (either because he is just entering the level, or he has just died and is respawning) his location will be picked randomly from all of the available <code>info_player_deathmatch</code> spawn points.
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Its a good idea to include a large number of these spawn points to prevent predictable spawning.

Revision as of 11:43, 28 June 2005

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