Zombie Panic! Source Level Creation: Difference between revisions
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* [http://www.filefront.com/16800769/dynamiczombiespawns.vmf Creating Dynamic Zombiespawns] | * [http://www.filefront.com/16800769/dynamiczombiespawns.vmf Creating Dynamic Zombiespawns] | ||
* [http://www.filefront.com/16800893/info_objective_list.vmf Using the info_objective_list entity] | * [http://www.filefront.com/16800893/info_objective_list.vmf Using the info_objective_list entity] | ||
* [http://www.filefront.com/16801019/teamblocker.vmf | * [http://www.filefront.com/16801019/teamblocker.vmf Creating a Teamblocker] | ||
* [http://www.filefront.com/16801331/deathtrap.vmf Creating a Trap] | |||
Revision as of 10:45, 19 June 2010
This page contains articles relating specifically to Level Design for Zombie Panic! Source. Feel free to contribute.
Getting startedConstructing ElementsLevel Design Tutorials
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Game Modes (In depth analysis) |
Additive Information
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