Game win zombie: Difference between revisions
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(The win entity used in Zombie Panic! Source to trigger a zombie win for the round) |
Thunder4ik (talk | contribs) m (→See also: clean up, replaced: See Also → See also) |
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: Fired in response to the <code>FireUser</code> inputs. | : Fired in response to the <code>FireUser</code> inputs. | ||
}} | }} | ||
==See | ==See also== | ||
* [[ | * [[game win human]] | ||
* [[ | * [[List of Zombie Panic! Source Entities]] | ||
[[Category:Entities]] | [[Category:Entities]] | ||
[[Category:Zombie Panic! Source]] | [[Category:Zombie Panic! Source]] | ||
[[Category:Zombie Panic! Source Entities]] | [[Category:Zombie Panic! Source Entities]] |
Latest revision as of 10:25, 5 January 2024
Entity Description
The win entity used in Zombie Panic! Source to trigger a zombie win for the round
Keyvalues
Targetname:
- Name <string>
- The targetname other entities refer to this entity by.
Inputs
Targetname:
OnUser1
toOnUser4
- Fired in response to the
FireUser
inputs; see User Inputs and Outputs. EndGame
- Ends the map round in a zombie victory
AddOutput <string>
- Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care.
- Format:
<key> <value>
- Format:
<output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire, -1 means infinite>
FireUser1
toFireUser4
- Fire the
OnUser
outputs. Kill
- Removes this entity from the world.
KillHierarchy
- Removes this entity and all its children from the world.
Outputs
Targetname:
OnUser1
toOnUser4
- Fired in response to the
FireUser
inputs.