Game win human: Difference between revisions

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(The win entity used in Zombie Panic! Source to trigger a Survivor win for the round)
 
m (→‎See also: clean up, replaced: See Also → See also)
 
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: Fired in response to the <code>FireUser</code> inputs.
: Fired in response to the <code>FireUser</code> inputs.
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==See Also==
==See also==
* [[game_win_zombie]]
* [[game win zombie]]
* [[List_of_Zombie_Panic!_Source_Entities]]
* [[List of Zombie Panic! Source Entities]]


[[Category:Entities]]
[[Category:Entities]]
[[Category:Zombie Panic! Source]]
[[Category:Zombie Panic! Source]]
[[Category:Zombie Panic! Source Entities]]
[[Category:Zombie Panic! Source Entities]]

Latest revision as of 10:25, 5 January 2024

Entity Description

The win entity used in Zombie Panic! Source to trigger a Survivor win for the round

Keyvalues

Targetname:
Name <string>
The targetname other entities refer to this entity by.

Inputs

Targetname:
OnUser1 to OnUser4
Fired in response to the FireUser inputs; see User Inputs and Outputs.
EndGame
Ends the map round in a survivor victory
AddOutput <string>
Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care.
Format: <key> <value>
Format: <output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire, -1 means infinite>
FireUser1 to FireUser4
Fire the OnUser outputs.
Kill
Removes this entity from the world.
KillHierarchy
Removes this entity and all its children from the world.

Outputs

Targetname:
OnUser1 to OnUser4
Fired in response to the FireUser inputs.

See also