Talk:Skybox Optimization: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
I think this was already mentioned somewhere else. I'm not sure it needs it's own page, considering it's pretty basic unless you're doing some major outdoor optimization.--[[User:MrTwoVideoCards|Gear]] 07:52, 18 March 2009 (UTC)
I think this was already mentioned somewhere else. I'm not sure it needs it's own page, considering it's pretty basic unless you're doing some major outdoor optimization.--[[User:MrTwoVideoCards|Gear]] 07:52, 18 March 2009 (UTC)
:I can't seem to find anything myself (Local) but I only did a basic search for skybox in general and didn't find much. I have a basic tutorial explaining the concept and why its important which I can place here in the meantime. Considering the author started the page in march and hasn't posted anything since I don't think they'll mind.--[[User:Lost|Lost]] 02:11, 2 November 2009 (UTC)
:I can't seem to find anything myself (Local) but I only did a basic search for skybox in general and didn't find much. I have a basic tutorial explaining the concept and why its important which I can place here in the meantime. Considering the author started the page in march and hasn't posted anything since I don't think they'll mind.--[[User:Lost|Lost]] 02:11, 2 November 2009 (UTC)
:In my opinion, this page is important. Inexperienced mappers will find this tutorial very useful. Performance and compile times are essential to think about when you're mapping (especially if it's a large map). I re-worded the article so newbies will find it even more useful.--[[User:Faubi|Faubi]] 20:14, 23 July 2010 (UTC)

Revision as of 13:15, 23 July 2010

I think this was already mentioned somewhere else. I'm not sure it needs it's own page, considering it's pretty basic unless you're doing some major outdoor optimization.--Gear 07:52, 18 March 2009 (UTC)

I can't seem to find anything myself (Local) but I only did a basic search for skybox in general and didn't find much. I have a basic tutorial explaining the concept and why its important which I can place here in the meantime. Considering the author started the page in march and hasn't posted anything since I don't think they'll mind.--Lost 02:11, 2 November 2009 (UTC)
In my opinion, this page is important. Inexperienced mappers will find this tutorial very useful. Performance and compile times are essential to think about when you're mapping (especially if it's a large map). I re-worded the article so newbies will find it even more useful.--Faubi 20:14, 23 July 2010 (UTC)