Console Command List/F: Difference between revisions

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(Added the findflags command.)
(removed all red links)
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! Command !! Default !! Cheat? !! Help Text  
! Command !! Default !! Cheat? !! Help Text  
|-
|-
|valign="top"|[[fadein]]||||||fadein {time r g b}: Fades the screen in from black or from the specified color over the given number of seconds.
|valign="top"|fadein||||No||fadein {time r g b}: Fades the screen in from black or from the specified color over the given number of seconds
|-
|-
|valign="top"|[[fadeout]]||||||fadeout {time r g b}: Fades the screen to black or to the specified color over the given number of seconds.
|valign="top"|fadeout||||No||fadeout {time r g b}: Fades the screen to black or to the specified color over the given number of seconds
|-
|-
|valign="top"|[[find]]||||||Find concommands with the specified string in their name/help text.
|valign="top"|find||||No||Find concommands with the specified string in their name/help text.
|-
|-
|valign="top"|[[findflags]]|||||| Displays a list of console commands with the specified flags. Usage:  findflags <string>
|valign="top"|findflags||||No|| Displays a list of console commands with the specified flags. Usage:  findflags <string>
Available flags to search for:
Available flags to search for:
   - ARCHIVE
   - ARCHIVE
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   - STUDIORENDER
   - STUDIORENDER
|-
|-
|valign="top"|[[fire_absorbrate]]||3||||None
|valign="top"|fire_absorbrate||3||No||None
|-
|-
|valign="top"|[[fire_dmgbase]]||1||||None
|valign="top"|fire_dmgbase||1||No||None
|-
|-
|valign="top"|[[fire_dmginterval]]||1||||None
|valign="top"|fire_dmginterval||1||No||None
|-
|-
|valign="top"|[[fire_dmgscale]]||0||||None
|valign="top"|fire_dmgscale||0||No||None
|-
|-
|valign="top"|[[fire_extabsorb]]||5||||None
|valign="top"|fire_extabsorb||5||No||None
|-
|-
|valign="top"|[[fire_extscale]]||12||||None
|valign="top"|fire_extscale||12||No||None
|-
|-
|valign="top"|[[fire_growthrate]]||1||||None
|valign="top"|fire_growthrate||1||No||None
|-
|-
|valign="top"|[[fire_heatscale]]||1||||None
|valign="top"|fire_heatscale||1||No||None
|-
|-
|valign="top"|[[fire_incomingheatscale]]||0||||None
|valign="top"|fire_incomingheatscale||0||No||None
|-
|-
|valign="top"|[[fire_maxabsorb]]||50||||None
|valign="top"|fire_maxabsorb||50|||No|None
|-
|-
|valign="top"|[[firetarget]]||||||None
|valign="top"|firetarget||||No||None
|-
|-
|valign="top"|[[firstperson]]||||||Switch to firstperson camera.
|valign="top"|firstperson||||Yes||Switch to firstperson camera
|-
|-
|valign="top"|[[flex_expression]]||0||||None
|valign="top"|flex_expression||0||No||None
|-
|-
|valign="top"|[[flex_looktime]]||5||||None
|valign="top"|flex_looktime||5||No||None
|-
|-
|valign="top"|[[flex_maxawaytime]]||1||||None
|valign="top"|flex_maxawaytime||1||No||None
|-
|-
|valign="top"|[[flex_maxplayertime]]||7||||None
|valign="top"|flex_maxplayertime||7||No||None
|-
|-
|valign="top"|[[flex_minawaytime]]||0||||None
|valign="top"|flex_minawaytime||0||No||None
|-
|-
|valign="top"|[[flex_minplayertime]]||5||||None
|valign="top"|flex_minplayertime||5||No||None
|-
|-
|valign="top"|[[flex_rules]]||1||||Allow flex animation rules to run.
|valign="top"|flex_rules||1||No||Allow flex animation rules to run
|-
|-
|valign="top"|[[flex_smooth]]||1||||Applies smoothing/decay curve to flex animation controller changes.
|valign="top"|flex_smooth||1||No||Applies smoothing/decay curve to flex animation controller changes
|-
|-
|valign="top"|[[flex_talk]]||0||||None
|valign="top"|flex_talk||0||No||None
|-
|-
|valign="top"|[[flush]]||||||Flush cache memory.
|valign="top"|flush||||No||Flush cache memory
|-
|-
|valign="top"|[[flush_unlocked]]||||||Flush unlocked cache memory.
|valign="top"|flush_locked||||No||Flush locked cache memory
|-
|-
|valign="top"|[[fog_color]]||-1||||None
|valign="top"|fog_color||-1||No||None
|-
|-
|valign="top"|[[fog_colorskybox]]||-1||||None
|valign="top"|fog_colorskybox||-1||No||None
|-
|-
|valign="top"|[[fog_enable]]||1||||None
|valign="top"|fog_enable||1||Yes||None
|-
|-
|valign="top"|[[fog_enable_water_fog]]||1||||None
|valign="top"|fog_enable_water_fog||1||No||None
|-
|-
|valign="top"|[[fog_enableskybox]]||1||||None
|valign="top"|fog_enableskybox||1||No||None
|-
|-
|valign="top"|[[fog_end]]||-1||||None
|valign="top"|fog_end||-1||Yes||None
|-
|-
|valign="top"|[[fog_endskybox]]||-1||||None
|valign="top"|fog_endskybox||-1||No||None
|-
|-
|valign="top"|[[fog_override]]||0||Yes||None
|valign="top"|fog_override||0||Yes||None
|-
|-
|valign="top"|[[fog_start]]||-1||||None
|valign="top"|fog_start||-1||Yes||None
|-
|-
|valign="top"|[[fog_startskybox]]||-1||||None
|valign="top"|fog_startskybox||-1||No||None
|-
|-
|valign="top"|[[force_centerview]]||||||Positions the player's view straight ahead
|valign="top"|force_centerview||||No||Positions the player's view straight ahead
|-
|-
|valign="top"|<nowiki>+</nowiki>[[forward]]||||||Start moving player forward (button down)
|valign="top"|<nowiki>+</nowiki>forward||||No||Start moving player forward (button down)
|-
|-
|valign="top"|<nowiki>-</nowiki>[[forward]]||||||Stop moving player forward (button up)
|valign="top"|<nowiki>-</nowiki>forward||||No||Stop moving player forward (button up)
|-
|-
|valign="top"|[[fov]]||||||Change players FOV
|valign="top"|fov||||No||Change players FOV
|-
|-
|valign="top"|[[fps_max]]||300||||Frame rate limiter
|valign="top"|fps_max||300||No||Frame rate limiter
|-
|-
|valign="top"|[[free_pass_peek_debug]]||0||||None
|valign="top"|free_pass_peek_debug||0||No||None
|-
|-
|valign="top"|[[fs_printopenfiles]]||||||Show all files currently opened by the engine.
|valign="top"|fs_printopenfiles||||No||Show all files currently opened by the engine
|-
|-
|valign="top"|[[fs_warning_level]]||||||Set the filesystem warning level.
|valign="top"|fs_warning_level||||Yes||Set the filesystem warning level
|-
|-
|valign="top"|[[func_break_max_pieces]]||15||||None
|valign="top"|func_break_max_pieces||15||No||None
|-
|-
|valign="top"|[[func_breakdmg_bullet]]||0||||None
|valign="top"|func_breakdmg_bullet||0||No||None
|-
|-
|valign="top"|[[func_breakdmg_club]]||1||||None
|valign="top"|func_breakdmg_club||1||No||None
|-
|-
|valign="top"|[[func_breakdmg_explosive]]||1||||None
|valign="top"|func_breakdmg_explosive||1||No||None
|}
|}


[[Category:Console Commands]]
[[Category:Console Commands]]

Revision as of 22:28, 29 December 2013

Command Default Cheat? Help Text
fadein No fadein {time r g b}: Fades the screen in from black or from the specified color over the given number of seconds
fadeout No fadeout {time r g b}: Fades the screen to black or to the specified color over the given number of seconds
find No Find concommands with the specified string in their name/help text.
findflags No Displays a list of console commands with the specified flags. Usage: findflags <string>

Available flags to search for:

  - ARCHIVE
  - SPONLY
  - GAMEDLL
  - CHEAT
  - USERINFO
  - NOTIFY
  - PROTECTED
  - PRINTABLEONLY
  - UNLOGGED
  - NEVER_AS_STRING
  - REPLICATED
  - DEMO
  - DONTRECORD
  - SERVER_CAN_EXECUTE
  - CLIENTCMD_CAN_EXECUTE
  - CLIENTDLL
  - MATERIAL_SYSTEM
  - STUDIORENDER
fire_absorbrate 3 No None
fire_dmgbase 1 No None
fire_dmginterval 1 No None
fire_dmgscale 0 No None
fire_extabsorb 5 No None
fire_extscale 12 No None
fire_growthrate 1 No None
fire_heatscale 1 No None
fire_incomingheatscale 0 No None
fire_maxabsorb 50 No|None
firetarget No None
firstperson Yes Switch to firstperson camera
flex_expression 0 No None
flex_looktime 5 No None
flex_maxawaytime 1 No None
flex_maxplayertime 7 No None
flex_minawaytime 0 No None
flex_minplayertime 5 No None
flex_rules 1 No Allow flex animation rules to run
flex_smooth 1 No Applies smoothing/decay curve to flex animation controller changes
flex_talk 0 No None
flush No Flush cache memory
flush_locked No Flush locked cache memory
fog_color -1 No None
fog_colorskybox -1 No None
fog_enable 1 Yes None
fog_enable_water_fog 1 No None
fog_enableskybox 1 No None
fog_end -1 Yes None
fog_endskybox -1 No None
fog_override 0 Yes None
fog_start -1 Yes None
fog_startskybox -1 No None
force_centerview No Positions the player's view straight ahead
+forward No Start moving player forward (button down)
-forward No Stop moving player forward (button up)
fov No Change players FOV
fps_max 300 No Frame rate limiter
free_pass_peek_debug 0 No None
fs_printopenfiles No Show all files currently opened by the engine
fs_warning_level Yes Set the filesystem warning level
func_break_max_pieces 15 No None
func_breakdmg_bullet 0 No None
func_breakdmg_club 1 No None
func_breakdmg_explosive 1 No None