Talk:Camera Bob: Difference between revisions
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(Created page with 'Just wanted to add that you probably want to change the first line if ( cl_viewbob_enabled.GetInt() == 1) to if ( cl_viewbob_enabled.GetInt() == 1 && !engine->IsPaused() ) …') |
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That way, it won't bob when the game is paused, and it'll prevent a huge bob effect from gathering up from pausing for a long time. | That way, it won't bob when the game is paused, and it'll prevent a huge bob effect from gathering up from pausing for a long time. | ||
Oh, and after testing this effect, I personally found that it looked better with a zoffset, it looks more natural and is less nauseating (for me at least). | |||
--[[User:Wilsonc|Wilsonc]] 20:12, 23 July 2009 (UTC) |
Revision as of 13:12, 23 July 2009
Just wanted to add that you probably want to change the first line
if ( cl_viewbob_enabled.GetInt() == 1)
to
if ( cl_viewbob_enabled.GetInt() == 1 && !engine->IsPaused() )
That way, it won't bob when the game is paused, and it'll prevent a huge bob effect from gathering up from pausing for a long time.
Oh, and after testing this effect, I personally found that it looked better with a zoffset, it looks more natural and is less nauseating (for me at least).
--Wilsonc 20:12, 23 July 2009 (UTC)