Skinning: Difference between revisions

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== Utilities ==
== Utilities ==
* [http://www.adobe.com/products/photoshop/main.html Adobe Photoshop] —Most used program in skinning.
* [http://www.adobe.com/products/photoshop/main.html Adobe Photoshop]—Most used program in skinning.
* [http://nemesis.thewavelength.net/index.php?c=154#p154 VTFphotoshop Plugin] — Great tool for photoshop users.
* [http://nemesis.thewavelength.net/index.php?c=154#p154 VTFphotoshop Plugin]— Great tool for photoshop users.
* [http://nemesis.thewavelength.net/index.php?c=149#p149 VTFEdit, VTFLib] —Common source tool.
* [http://nemesis.thewavelength.net/index.php?c=149#p149 VTFEdit, VTFLib]—Common source tool.
* [[VTFTool]] This tool is used for easy conversion of TGA to VTF or VTF to TGA.
* [[VTFTool]]—This tool is used for easy conversion of TGA to VTF or VTF to TGA.

Revision as of 15:59, 14 October 2005

Skinning is applying a texture to a Unwrapped model. This adds color, texture and looks to a model.

Shaders can be applied to the skin or Texture

Current Textures and Skin sizes are:

  • 16 pixels
  • 32 pixels
  • 64 pixels
  • 128 pixels
  • 256 pixels
  • 512 pixels
  • 1024 pixels
  • 2048 pixels

Only those sizes are currently usable in hl2 engine. Examples

  • Example1: 512 by 512
  • Example2: 512 by 1024


Utilities