Template:KV DXLevelChoice: Difference between revisions

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{{ScrollBox|title=DXLevelChoice|
{{minititle|DXLevelChoice}}
; Minimum DX Level <code><choices></code>
;Minimum DX Level <code><choices></code>
; Maximum DX Level <code><choices></code>
;Maximum DX Level <code><choices></code>
: The entity will not exist if the engine is running outside the given range of [[DirectX Versions]]. ''Don't use this with anything that will break saved games should a player switch dxlevel!''
:The entity will not exist if the engine is running outside the given range of [[DirectX Versions]].
:* Default (no bounding)
:{{warning|If these are used, the object may break when the user switches their DirectX settings.}}
:* DX7
:*Default (no bounding)
:* DX8
:*DX7
:* DX8.1
:*DX8
:* DX9 SM2
:*DX8.1
:* DX9 SM3
:*DX9 SM2
}}
:*DX9 SM3

Revision as of 17:03, 11 September 2018

DXLevelChoice:

Minimum DX Level <choices>
Maximum DX Level <choices>
The entity will not exist if the engine is running outside the given range of DirectX Versions.
Warning.pngWarning:If these are used, the object may break when the user switches their DirectX settings.
  • Default (no bounding)
  • DX7
  • DX8
  • DX8.1
  • DX9 SM2
  • DX9 SM3