User:KingXfactor/L4D Campaign Progress: Difference between revisions

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| Map Three || 0
| Map Three || 0
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* '''Entity:''' <code>logic_relay</code> '''Name:''' relay_intro_start
:{| {{OutputsTable}}
| [[Image:Io11.png]] || Map One || Texturing 0 || Constrution 0 || Entities 0 || Progress 000 || Done NO
|-
| [[Image:Io11.png]] || Map Two || Texturing 0 || Constrution 0 || Entities 0 || Progress 000 || Done NO
|-
| [[Image:Io11.png]] || Map Three || Texturing 0 || Constrution 0 || Entities 0 || Progress 000 || Done NO
|}
|}

Revision as of 15:12, 26 June 2009

This is a user project page. Please do not edit it. If you want to discuss this project, you can do so on the project talk page.

Main Info

I am going to make a custom campaign. I was starting to think that I could make it so a train/subway would pick you up as the rescue vehicle but I am still brain storming. Here is the total progress of everything I have created on all the maps!

Project Aspect Completion (%)
Construction 0
Texturing 0
Entities 0
Map One 0
Map Two 0
Map Three 0
  • Entity: logic_relay Name: relay_intro_start
  My Output Target Entity Target Input Parameter Delay Only Once
Io11.png Map One Texturing 0 Constrution 0 Entities 0 Progress 000 Done NO
Io11.png Map Two Texturing 0 Constrution 0 Entities 0 Progress 000 Done NO
Io11.png Map Three Texturing 0 Constrution 0 Entities 0 Progress 000 Done NO