Liblist.gam: Difference between revisions
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[[#game|game]] " | [[#game|game]] "string" | ||
[[Steam 3rd Party Mod Support|icon]] " | [[Steam 3rd Party Mod Support|icon]] "string" | ||
[[Steam 3rd Party Mod Support|developer]] " | [[Steam 3rd Party Mod Support|developer]] "string" | ||
[[Steam 3rd Party Mod Support|developer_url]] " | [[Steam 3rd Party Mod Support|developer_url]] "string" | ||
[[Steam 3rd Party Mod Support|manual]] " | [[Steam 3rd Party Mod Support|manual]] "string" | ||
[[#gamedll|gamedll]] " | [[#gamedll|gamedll]] "string" | ||
[[#gamedll_linux|gamedll_linux]] " | [[#gamedll_linux|gamedll_linux]] "string" | ||
secure "{{boolean}}" | secure "{{boolean}}" | ||
svonly "{{boolean}}" | svonly "{{boolean}}" | ||
cldll "{{boolean}}" | cldll "{{boolean}}" | ||
type "..." | |||
startmap "<map>" | startmap "<map>" | ||
trainmap "<map>" | trainmap "<map>" | ||
mpentity "<ent>" | mpentity "<ent>" | ||
mpfilter "string" | |||
[[#fallback_dir|fallback_dir]] "..." | [[#fallback_dir|fallback_dir]] "..." | ||
[[#fallback_maps|fallback_maps]] "..." | [[#fallback_maps|fallback_maps]] "..." | ||
Line 20: | Line 21: | ||
==game== | ==game== | ||
The string specified under <code>game</code> appears as the title for the window when the mod is running; it is also used in My Games List. | The string specified under <code>game</code> appears as the title for the window when the mod is running; it is also used in My Games List. | ||
==icon== | |||
Relative path to 16x16 24 bit .tga file. | |||
==gamedll== | ==gamedll== | ||
This keyvalue refers to a dll file relative to the mod's root folder. Path separators should be <code>\</code>. | This keyvalue refers to a dll file relative to the mod's root folder. Path separators should be <code>\</code>. | ||
==gamedll_linux== | ==gamedll_linux== | ||
This keyvalue refers to an so file relative to the mod's root folder. Path separators should be <code>/</code>. | This keyvalue refers to an so file relative to the mod's root folder. Path separators should be <code>/</code>. | ||
==secure== | |||
Allow VAC secure server. | |||
==svonly== | |||
Is this a server only mod? | |||
==type== | ==type== | ||
This keyvalue is either <code>singleplayer_only</code>, <code>multiplayer_only</code>, or omitted. | This keyvalue is either <code>singleplayer_only</code>, <code>multiplayer_only</code>, or omitted. | ||
==mpentity== | |||
This keyvalue is WON only. Use mpfilter instead. | |||
==mpfilter== | |||
Do not show maps with names containing this string in Create Server dialogue. | |||
==fallback_dir== | ==fallback_dir== | ||
This keyvalue specifies a mod directory (i.e. <code>cstrike</code>, <code>NS</code>, etc...) for the filesystem to mount. | This keyvalue specifies a mod directory (i.e. <code>cstrike</code>, <code>NS</code>, etc...) for the filesystem to mount. This will only mount mods installed to steamapps\half-life\ and Half-Life itself. | ||
==fallback_maps== | ==fallback_maps== | ||
{{TODO|Find out how this one works...}} | {{TODO|Find out how this one works...}} | ||
[[Category:Goldsource]] | [[Category:Goldsource]] |
Revision as of 17:10, 21 November 2009
game "string" icon "string" developer "string" developer_url "string" manual "string" gamedll "string" gamedll_linux "string" secure "<boolean>" svonly "<boolean>" cldll "<boolean>" type "..." startmap "<map>" trainmap "<map>" mpentity "<ent>" mpfilter "string" fallback_dir "..." fallback_maps "..." nomodels "<boolean>" nohimodels "<boolean>" detailed_textures "<boolean>"
game
The string specified under game
appears as the title for the window when the mod is running; it is also used in My Games List.
icon
Relative path to 16x16 24 bit .tga file.
gamedll
This keyvalue refers to a dll file relative to the mod's root folder. Path separators should be \
.
gamedll_linux
This keyvalue refers to an so file relative to the mod's root folder. Path separators should be /
.
secure
Allow VAC secure server.
svonly
Is this a server only mod?
type
This keyvalue is either singleplayer_only
, multiplayer_only
, or omitted.
mpentity
This keyvalue is WON only. Use mpfilter instead.
mpfilter
Do not show maps with names containing this string in Create Server dialogue.
fallback_dir
This keyvalue specifies a mod directory (i.e. cstrike
, NS
, etc...) for the filesystem to mount. This will only mount mods installed to steamapps\half-life\ and Half-Life itself.