Info map parameters: Difference between revisions
		
		
		
		
		
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| Line 8: | Line 8: | ||
| * {{KV Angles}} | * {{KV Angles}} | ||
| * '''FinaleItemClusterCount''' | * '''FinaleItemClusterCount''' | ||
| :<integer> | :<integer> How many clusters of items will be populated in the finale | ||
| * '''ItemClusterRange''' | * '''ItemClusterRange''' | ||
| :<integer> | :<integer> Scavenge items of the same kind that are this close to each other are considered a single 'cluster' for population purposes | ||
| * '''GasCanDensity''' | * '''GasCanDensity''' | ||
| :<float>  | :<float> Gas Cans density per sq 100 yards | ||
| * '''MolotovDensity''' | * '''MolotovDensity''' | ||
| :<float>  | :<float> Molotovs density per sq 100 yards | ||
| * '''OxygenTankDensity'''   | * '''OxygenTankDensity'''   | ||
| :<float>  | :<float> Oxygen Tanks density per sq 100 yards | ||
| * '''PainPillDensity''' | * '''PainPillDensity''' | ||
| :<float>  | :<float> Pain Pills density per sq 100 yards | ||
| * '''PipeBombDensity''' | * '''PipeBombDensity''' | ||
| :<float>  | :<float> Pipe Bombs density per sq 100 yards | ||
| * '''PistolDensity''' | * '''PistolDensity''' | ||
| :<float>  | :<float> Pistols density per sq 100 yards | ||
| * '''PropaneTankDensity''' | * '''PropaneTankDensity''' | ||
| :<float>  | :<float> Propane Tanks density per sq 100 yards | ||
| [[Category:Left 4 Dead Entities]] | [[Category:Left 4 Dead Entities]] | ||
Revision as of 21:25, 6 July 2009
Entity description
Sets up parameters for Left 4 Dead maps.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentnameortarget).
 Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- FinaleItemClusterCount
- <integer> How many clusters of items will be populated in the finale
- ItemClusterRange
- <integer> Scavenge items of the same kind that are this close to each other are considered a single 'cluster' for population purposes
- GasCanDensity
- <float> Gas Cans density per sq 100 yards
- MolotovDensity
- <float> Molotovs density per sq 100 yards
- OxygenTankDensity
- <float> Oxygen Tanks density per sq 100 yards
- PainPillDensity
- <float> Pain Pills density per sq 100 yards
- PipeBombDensity
- <float> Pipe Bombs density per sq 100 yards
- PistolDensity
- <float> Pistols density per sq 100 yards
- PropaneTankDensity
- <float> Propane Tanks density per sq 100 yards