SketchUp to SMD Export plugin: Difference between revisions

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The '''SketchUp SMD_export plugin''', part of the [[SketchUp Source Tools]], allows [[:Category:SketchUp|SketchUp]] users to export their models as .SMD files. These may then compiled into models or static props for your levels.
The '''SketchUp SMD_export plugin''', part of the [[SketchUp Source Tools]], allows [[:Category:SketchUp|SketchUp]] users to export their models as [[Studiomdl Data|.SMD]] files. These may then compiled into models or static props for your levels.


== How it works ==
== How it works ==

Revision as of 19:20, 2 June 2009

The SketchUp SMD_export plugin, part of the SketchUp Source Tools, allows SketchUp users to export their models as .SMD files. These may then compiled into models or static props for your levels.

How it works

You start by creating 3D geometry in SketchUp. The plugin translates selected parts of your model to an .SMD file, which you may subsequently compile or "bake" into an .MDL(model) file. MDL files are used by the game engine directly, and are useful as props or parts of the environment to compliment brushes.

The types of geometry you can export to .SMD format are not as limited as they are with .VMF.

Installation

See the main SketchUp Source Tools page for detailed installation instructions.

SMD tips

  • The .SMD export will only include what is selected. You can keep several models in one SketchUp file, and then export each individually. If you name your components with a prefix of "SMD_" or a suffix of "_SMD", the export dialog will use that as the default filename of the .SMD file.
  • If you want your component to export as an .SMD in a certain folder, you may include a full path.

For example:

\props_highway\bridge_beamheavy_smd

will export to:

<your_game_dir>\models\props_highway\bridge_beamheavy.smd

See also