User talk:Psycommando/devolver source: Difference between revisions
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<source lang=cpp>STUB_WEAPON_CLASS( weapon_devolver, WeaponDevolver, C_BaseHLCombatWeapon );</source> | <source lang=cpp>STUB_WEAPON_CLASS( weapon_devolver, WeaponDevolver, C_BaseHLCombatWeapon );</source> | ||
to c_weapon_stubs_hl2.h, and yeah i see your comment about that aswell gets pretty confusing following all those macros and client side defs :s --[[User:Jenkins08|Jenkins08]] 17:15, 19 April 2009 (UTC) | to c_weapon_stubs_hl2.h, and yeah i see your comment about that aswell gets pretty confusing following all those macros and client side defs :s --[[User:Jenkins08|Jenkins08]] 17:15, 19 April 2009 (UTC) | ||
: | |||
::Works!! | |||
::http://i228.photobucket.com/albums/ee249/xer2k7/Source%20Related/ToxisResiduum/box0014.jpg | |||
--[[User:Jenkins08|Jenkins08]] 06:43, 20 April 2009 (UTC) |
Revision as of 23:43, 19 April 2009
DUDE you are a legend i am testing this now in OB SP SDK. --Jenkins08 16:46, 19 April 2009 (UTC) Actually quick question, what is this temp entity for te->GaussExplosion ?
- Third edit: don't think it essential and anyone who has cloned a weapon before knows but you should add
STUB_WEAPON_CLASS( weapon_devolver, WeaponDevolver, C_BaseHLCombatWeapon );
to c_weapon_stubs_hl2.h, and yeah i see your comment about that aswell gets pretty confusing following all those macros and client side defs :s --Jenkins08 17:15, 19 April 2009 (UTC)
--Jenkins08 06:43, 20 April 2009 (UTC)