Wheelvalve: Difference between revisions
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Create the following in your map | Create the following in your map | ||
1) A new texture brush and set it as a '''momentary_rot_button''' entity. | 1) A new texture brush and set it as a '''momentary_rot_button''' entity. | ||
2) Set its Flags: | 2) Set its Flags: | ||
Revision as of 10:42, 16 February 2009
HOW TO MAKE A VALVEWHEEL TURN ON/OFF (OPEN AND CLOSE)
Create the following in your map
1) A new texture brush and set it as a momentary_rot_button entity.
2) Set its Flags:
Not Solid Checked
Toggle Checked
Use Activates Checked
3) A new prop_dynamic entity and browse/set its world model/skin as model:
valvewheel002.mdl
More instructions pending.