Wheelvalve: Difference between revisions

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     Set the following Flags
     Set the following Flags


       '''Not Solid      ''' ''Checked''      '''Toggle'''          ''Checked''
       '''Not Solid      ''' ''Checked''       
      '''Toggle'''          ''Checked''
       '''Use Activates  ''' ''Checked''
       '''Use Activates  ''' ''Checked''
2)  A new '''prop_dynamic''' entity and browse/set its world model/skin as model:
 
2)  A new '''prop_dynamic''' entity and browse/set its world model/skin as model
     valvewheel002.mdl
     valvewheel002.mdl



Revision as of 10:35, 16 February 2009

HOW TO MAKE A VALVEWHEEL TURN ON/OFF (OPEN AND CLOSE)

Create the following in your map

1) A new texture brush and set it as a momentary_rot_button entity.

   Set the following Flags
     Not Solid       Checked      
     Toggle          Checked
     Use Activates   Checked

2) A new prop_dynamic entity and browse/set its world model/skin as model

   valvewheel002.mdl




More instructions pending.