Wheelvalve: Difference between revisions

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1)  A new texture brush and set it as a '''momentary_rot_button''' entity.
1)  A new texture brush and set it as a '''momentary_rot_button''' entity.
      
      
     Set the following Flags:
     Set the following Flags
 
      Not Solid      Checked
      Toggle          Checked
      Use Activates  Checked


      '''Not Solid      ''' ''Checked''      '''Toggle'''          ''Checked''
      '''Use Activates  ''' ''Checked''
2)  A new '''prop_dynamic''' entity and browse/set its world model/skin as model:
2)  A new '''prop_dynamic''' entity and browse/set its world model/skin as model:
     valvewheel002.mdl
     valvewheel002.mdl

Revision as of 10:34, 16 February 2009

HOW TO MAKE A VALVEWHEEL TURN ON/OFF (OPEN AND CLOSE)

Create the following in your map

1) A new texture brush and set it as a momentary_rot_button entity.

   Set the following Flags
     Not Solid       Checked      Toggle          Checked
     Use Activates   Checked

2) A new prop_dynamic entity and browse/set its world model/skin as model:

   valvewheel002.mdl




More instructions pending.