Talk:Azure's Mod: Difference between revisions
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And if you want the file, copy paste all of theis under this line and rename it to DEVCONFIG.cfg | And if you want the file, copy paste all of theis under this line and rename it to DEVCONFIG.cfg | ||
7 unbindall; | |||
bind "TAB" "+showscores" | bind "TAB" "+showscores"; | ||
bind "ESCAPE" "cancelselect" | bind "ESCAPE" "cancelselect"; | ||
bind "SPACE" "+jump" | bind "SPACE" "+jump"; | ||
bind "'" "npc_create npc_eli" | bind "'" "npc_create npc_eli"; | ||
bind "*" "give weapon_annabelle" | bind "*" "give weapon_annabelle"; | ||
bind "," "npc_create npc_barney" | bind "," "npc_create npc_barney"; | ||
bind "-" "npc_create npc_vortigaunt" | bind "-" "npc_create npc_vortigaunt"; | ||
bind "." "npc_create npc_breen" | bind "." "npc_create npc_breen"; | ||
bind "/" "give npc_strider" | bind "/" "give npc_strider"; | ||
bind "0" "npc_combat" | bind "0" "npc_combat"; | ||
bind "1" "slot1" | bind "1" "slot1"; | ||
bind "2" "slot2" | bind "2" "slot2"; | ||
bind "3" "slot3" | bind "3" "slot3"; | ||
bind "4" "slot4" | bind "4" "slot4"; | ||
bind "5" "slot5" | bind "5" "slot5"; | ||
bind "6" "slot6" | bind "6" "slot6"; | ||
bind "7" "ent_fire npc_* ignite" | bind "7" "ent_fire npc_* ignite"; | ||
bind "8" "npc_create npc_headcrab" | bind "8" "npc_create npc_headcrab"; | ||
bind "9" "beam!" | bind "9" "beam!"; | ||
bind "=" "npc_create npc_vortigaunt" | bind "=" "npc_create npc_vortigaunt"; | ||
bind "[" "ent_rotate 22.5" | bind "[" "ent_rotate 22.5"; | ||
bind "\" "npc_go" | bind "\" "npc_go"; | ||
bind "]" "ent_delete" | bind "]" "ent_delete"; | ||
bind "`" "toggleconsole" | bind "`" "toggleconsole"; | ||
bind "a" "+moveleft" | bind "a" "+moveleft"; | ||
bind "b" "impulse 102" | bind "b" "impulse 102"; | ||
bind "c" "noclip" | bind "c" "noclip"; | ||
bind "d" "+moveright" | bind "d" "+moveright"; | ||
bind "e" "+use" | bind "e" "+use"; | ||
bind "f" "impulse 100" | bind "f" "impulse 100"; | ||
bind "g" "npc_create npc_mossman" | bind "g" "npc_create npc_mossman"; | ||
bind "h" "npc_create npc_turret_floor" | bind "h" "npc_create npc_turret_floor"; | ||
bind "i" "prop_dynamic_create props_lab/blastdoor001c.mdl" | bind "i" "prop_dynamic_create props_lab/blastdoor001c.mdl"; | ||
bind "j" "npc_create npc_stalker" | bind "j" "npc_create npc_stalker"; | ||
bind "k" "npc_create npc_kleiner" | bind "k" "npc_create npc_kleiner"; | ||
bind "l" "ch_createairboat" | bind "l" "ch_createairboat"; | ||
bind "m" "npc_create npc_alyx" | bind "m" "npc_create npc_alyx"; | ||
bind "n" "npc_create npc_gman" | bind "n" "npc_create npc_gman"; | ||
bind "o" "npc_create npc_dog" | bind "o" "npc_create npc_dog"; | ||
bind "p" "picker" | bind "p" "picker"; | ||
bind "q" "npc_select" | bind "q" "npc_select"; | ||
bind "r" "+reload" | bind "r" "+reload"; | ||
bind "s" "+back" | bind "s" "+back"; | ||
bind "t" "npc_create npc_monk" | bind "t" "npc_create npc_monk"; | ||
bind "u" "npc_create npc_manhack" | bind "u" "npc_create npc_manhack"; | ||
bind "v" "impulse 101" | bind "v" "impulse 101"; | ||
bind "w" "+forward" | bind "w" "+forward"; | ||
bind "x" "attack_kick" | bind "x" "attack_kick"; | ||
bind "y" "messagemode" | bind "y" "messagemode"; | ||
bind "z" "+zoom" | bind "z" "+zoom"; | ||
bind "DOWNARROW" "exec headcrab" | bind "DOWNARROW" "exec headcrab"; | ||
bind "RIGHTARROW" "exec fireworks" | bind "RIGHTARROW" "exec fireworks"; | ||
bind "ALT" "impulse 110" | bind "ALT" "impulse 110"; | ||
bind "CTRL" "+speed" | bind "CTRL" "+speed"; | ||
bind "SHIFT" "+duck" | bind "SHIFT" "+duck"; | ||
bind "F1" "firstperson" | bind "F1" "firstperson"; | ||
bind "F2" "thirdperson" | bind "F2" "thirdperson"; | ||
bind "F3" "ai_disable" | bind "F3" "ai_disable"; | ||
bind "F4" "cam_idealdist 150" | bind "F4" "cam_idealdist 150"; | ||
bind "F5" "cam_idealdist 250" | bind "F5" "cam_idealdist 250"; | ||
bind "F6" "save quick" | bind "F6" "save quick"; | ||
bind "F7" "ent_remove" | bind "F7" "ent_remove"; | ||
bind "F8" "npc_heal" | bind "F8" "npc_heal"; | ||
bind "F9" "npc_create npc_citizen" | bind "F9" "npc_create npc_citizen"; | ||
bind "F10" "npc_create npc_zombie" | bind "F10" "npc_create npc_zombie"; | ||
bind "F11" "ch_createjeep" | bind "F11" "ch_createjeep"; | ||
bind "F12" "npc_create npc_combine_s" | bind "F12" "npc_create npc_combine_s"; | ||
bind "INS" "npc_speakall" | bind "INS" "npc_speakall"; | ||
bind "DEL" "dropprimary" | bind "DEL" "dropprimary"; | ||
bind "PGDN" "give npc_combinegunship" | bind "PGDN" "give npc_combinegunship"; | ||
bind "PGUP" "exec relatezombie" | bind "PGUP" "exec relatezombie"; | ||
bind "END" "npc_kill npc_*" | bind "END" "npc_kill npc_*"; | ||
bind "KP_END" "exec relatezombie" | bind "KP_END" "exec relatezombie"; | ||
bind "KP_PLUS" "jpeg" | bind "KP_PLUS" "jpeg"; | ||
bind "MWHEELDOWN" "invnext" | bind "MWHEELDOWN" "invnext"; | ||
bind "MWHEELUP" "invprev" | bind "MWHEELUP" "invprev"; | ||
bind "MOUSE1" "+attack" | bind "MOUSE1" "+attack"; | ||
bind "MOUSE2" "+attack2" | bind "MOUSE2" "+attack2"; | ||
bind "MOUSE3" "+voicerecord" | bind "MOUSE3" "+voicerecord"; | ||
bind "PAUSE" "npc_create npc_metropolice" | bind "PAUSE" "npc_create npc_metropolice"; | ||
cl_team "default" | cl_team "default"; | ||
cl_class "default" | cl_class "default"; | ||
closecaption "0" | closecaption "0"; | ||
cc_linger_time "1.0" | cc_linger_time "1.0"; | ||
cc_predisplay_time "0.25" | cc_predisplay_time "0.25"; | ||
cc_subtitles "0" | cc_subtitles "0"; | ||
cc_lang "" | cc_lang ""; | ||
crosshair "1" | crosshair "1"; | ||
cl_observercrosshair "1" | cl_observercrosshair "1"; | ||
cam_command "0" | cam_command "0"; | ||
cam_snapto "0" | cam_snapto "0"; | ||
cam_idealyaw "180" | cam_idealyaw "180"; | ||
cam_idealpitch "0" | cam_idealpitch "0"; | ||
cam_idealdist "150" | cam_idealdist "150"; | ||
c_maxpitch "90" | c_maxpitch "90"; | ||
c_minpitch "0" | c_minpitch "0"; | ||
c_maxyaw "135" | c_maxyaw "135"; | ||
c_minyaw "-135" | c_minyaw "-135"; | ||
c_maxdistance "200" | c_maxdistance "200"; | ||
c_mindistance "30" | c_mindistance "30"; | ||
c_orthowidth "100" | c_orthowidth "100"; | ||
c_orthoheight "100" | c_orthoheight "100"; | ||
joy_name "joystick" | joy_name "joystick"; | ||
joy_forwardthreshold "0.15" | joy_forwardthreshold "0.15"; | ||
joy_sidethreshold "0.15" | joy_sidethreshold "0.15"; | ||
joy_pitchthreshold "0.15" | joy_pitchthreshold "0.15"; | ||
joy_yawthreshold "0.15" | joy_yawthreshold "0.15"; | ||
joy_forwardsensitivity "-1" | joy_forwardsensitivity "-1"; | ||
joy_sidesensitivity "1" | joy_sidesensitivity "1"; | ||
joy_pitchsensitivity "1" | joy_pitchsensitivity "1"; | ||
joy_yawsensitivity "-1" | joy_yawsensitivity "-1"; | ||
joy_wingmanwarrier_centerhack "0" | joy_wingmanwarrier_centerhack "0"; | ||
joy_wingmanwarrier_turnhack "0" | joy_wingmanwarrier_turnhack "0"; | ||
joy_diagonalpov "0" | joy_diagonalpov "0"; | ||
cl_upspeed "320" | cl_upspeed "320"; | ||
cl_forwardspeed "400" | cl_forwardspeed "400"; | ||
cl_backspeed "400" | cl_backspeed "400"; | ||
lookspring "0" | lookspring "0"; | ||
lookstrafe "0" | lookstrafe "0"; | ||
joystick "0" | joystick "0"; | ||
m_pitch "0.022000" | m_pitch "0.022000"; | ||
m_filter "0" | m_filter "0"; | ||
sensitivity "3.010000" | sensitivity "3.010000"; | ||
m_side "0.8" | m_side "0.8"; | ||
m_yaw "0.022" | m_yaw "0.022"; | ||
m_forward "1" | m_forward "1"; | ||
m_customaccel "0" | m_customaccel "0"; | ||
m_customaccel_scale "0.04" | m_customaccel_scale "0.04"; | ||
m_customaccel_max "0" | m_customaccel_max "0"; | ||
m_customaccel_exponent "1" | m_customaccel_exponent "1"; | ||
m_mouseaccel1 "0" | m_mouseaccel1 "0"; | ||
m_mouseaccel2 "0" | m_mouseaccel2 "0"; | ||
m_mousespeed "1" | m_mousespeed "1"; | ||
cl_idealpitchscale "0.8" | cl_idealpitchscale "0.8"; | ||
net_graph "0" | net_graph "0"; | ||
net_scale "5" | net_scale "5"; | ||
net_graphpos "1" | net_graphpos "1"; | ||
net_graphsolid "1" | net_graphsolid "1"; | ||
voice_modenable "1" | voice_modenable "1"; | ||
hud_fastswitch "0" | hud_fastswitch "0"; | ||
g_antlion_maxgibs "16" | g_antlion_maxgibs "16"; | ||
hud_quickinfo "1" | hud_quickinfo "1"; | ||
r_increaseparticles "0" | r_increaseparticles "0"; | ||
muzzleflash_light "1" | muzzleflash_light "1"; | ||
spec_scoreboard "0" | spec_scoreboard "0"; | ||
r_drawbullettimeeffects "" | r_drawbullettimeeffects ""; | ||
smod_dynamiclight_disable "" | smod_dynamiclight_disable ""; | ||
commentary_firstrun "0" | commentary_firstrun "0"; | ||
scene_showfaceto "0" | scene_showfaceto "0"; | ||
npc_randomize_weapon "0" | npc_randomize_weapon "0"; | ||
npc_randomize_enemies_weapon_min "0" | npc_randomize_enemies_weapon_min "0"; | ||
npc_randomize_enemies_weapon_max "10" | npc_randomize_enemies_weapon_max "10"; | ||
npc_randomize_citizen_weapon_min "0" | npc_randomize_citizen_weapon_min "0"; | ||
npc_randomize_citizen_weapon_max "10" | npc_randomize_citizen_weapon_max "10"; | ||
npc_randomize_weapon_0 "weapon_pistol" | npc_randomize_weapon_0 "weapon_pistol" | ||
npc_randomize_weapon_1 "weapon_smg1" | npc_randomize_weapon_1 "weapon_smg1"; | ||
npc_randomize_weapon_2 "weapon_shotgun" | npc_randomize_weapon_2 "weapon_shotgun"; | ||
npc_randomize_weapon_3 "weapon_smg1" | npc_randomize_weapon_3 "weapon_smg1"; | ||
npc_randomize_weapon_4 "weapon_ar2" | npc_randomize_weapon_4 "weapon_ar2"; | ||
npc_randomize_weapon_5 "weapon_lasergun" | npc_randomize_weapon_5 "weapon_lasergun"; | ||
npc_randomize_weapon_6 "weapon_ak47" | npc_randomize_weapon_6 "weapon_ak47"; | ||
npc_randomize_weapon_7 "weapon_kar98" | npc_randomize_weapon_7 "weapon_kar98"; | ||
npc_randomize_weapon_8 "weapon_grease" | npc_randomize_weapon_8 "weapon_grease"; | ||
npc_randomize_weapon_9 "weapon_mp5" | npc_randomize_weapon_9 "weapon_mp5"; | ||
npc_randomize_weapon_10 "weapon_svd" | npc_randomize_weapon_10 "weapon_svd"; | ||
npc_randomize_weapon_11 "weapon_rpg" | npc_randomize_weapon_11 "weapon_rpg"; | ||
serverragdoll_playdeathpose "1" | serverragdoll_playdeathpose "1"; | ||
npc_damagefilter "0" | npc_damagefilter "0"; | ||
ai_report_task_timings_on_limit "0" | ai_report_task_timings_on_limit "0"; | ||
ai_think_limit_label "0" | ai_think_limit_label "0"; | ||
npc_height_adjust "1" | npc_height_adjust "1"; | ||
force_server_ragdoll "1" | force_server_ragdoll "1"; | ||
ragdoll_collision_type "9" | ragdoll_collision_type "9"; | ||
bullettimesim_bulletspeed "500" | bullettimesim_bulletspeed "500"; | ||
bullettimesim_playerbulletspeed "3000" | bullettimesim_playerbulletspeed "3000"; | ||
bullettimesim_playeradjustspread ".5" | bullettimesim_playeradjustspread ".5"; | ||
bullettimesim_damagemultiply "1.5" | bullettimesim_damagemultiply "1.5"; | ||
bullettimesim_forcemultiply "3" | bullettimesim_forcemultiply "3"; | ||
bullettimesim_checkinterval "0.05" | bullettimesim_checkinterval "0.05"; | ||
bullettimesim_drawtrail "1" | bullettimesim_drawtrail "1"; | ||
scene_showlook "0" | scene_showlook "0"; | ||
scene_showmoveto "0" | scene_showmoveto "0"; | ||
r_grenadeeffect "0" | r_grenadeeffect "0"; | ||
moregore "1" | moregore "1"; | ||
bloodpool "1" | bloodpool "1"; | ||
fire_dynamiclight "0" | fire_dynamiclight "0"; | ||
func_break_max_pieces "15" | func_break_max_pieces "15" | ||
suitvolume "0.25" | suitvolume "0.25"; | ||
disable_loadmapadd "0" | disable_loadmapadd "0"; | ||
sv_noclipaccelerate "5" | sv_noclipaccelerate "5"; | ||
sv_noclipspeed "5" | sv_noclipspeed "5"; | ||
sv_specaccelerate "5" | sv_specaccelerate "5"; | ||
sv_specspeed "3" | sv_specspeed "3"; | ||
sv_specnoclip "1" | sv_specnoclip "1"; | ||
sv_skyname "sky_day02_04" | sv_skyname "sky_day02_04"; | ||
sv_backspeed "0.6" | sv_backspeed "0.6"; | ||
toclientragdolltime "-1" | toclientragdolltime "-1"; | ||
ragdolltwitch "1" | ragdolltwitch "1"; | ||
ragdoll_gibtimer "6" | ragdoll_gibtimer "6"; | ||
noblood "0" | noblood "0"; | ||
npc_gibhealth "50" | npc_gibhealth "50"; | ||
npc_togib "1" | npc_togib "1"; | ||
maxweapons "0" | maxweapons "0"; | ||
infinityammo "0" | infinityammo "0"; | ||
autofade_disable "0" | autofade_disable "0"; | ||
ragdoll_rotIntertiaLimit_Max "5" | ragdoll_rotIntertiaLimit_Max "5"; | ||
ragdoll_rotIntertiaLimit_Min "-5" | ragdoll_rotIntertiaLimit_Min "-5"; | ||
ragdoll_jointFrictionScale_Max "1" | ragdoll_jointFrictionScale_Max "1"; | ||
ragdoll_jointFrictionScale_Min "0.300000" | ragdoll_jointFrictionScale_Min "0.300000"; | ||
ragdoll_damper "1" | ragdoll_damper "1"; | ||
ragdoll_rotdamper "-2.3" | ragdoll_rotdamper "-2.3"; | ||
ragdoll_parammode "1" | ragdoll_parammode "1"; | ||
ragdoll_rotlimit ".6" | ragdoll_rotlimit ".6"; | ||
ragdoll_dragcoefficient "1" | ragdoll_dragcoefficient "1"; | ||
ragdoll_inertia "4" | ragdoll_inertia "4"; | ||
g_ragdoll_maxcount "10" | g_ragdoll_maxcount "10"; | ||
weapon_mod "1" | weapon_mod "1"; | ||
enemies_weaponskill "0" | enemies_weaponskill "0"; | ||
enemies_triggertime "2" | enemies_triggertime "2"; | ||
kick_unfreezephysics "0" | kick_unfreezephysics "0"; | ||
itemcrate_jackintheboxmode "0" | itemcrate_jackintheboxmode "0"; | ||
g_test_new_antlion_jump "1" | g_test_new_antlion_jump "1"; | ||
npc_ffretaliation "1" | npc_ffretaliation "1"; | ||
enemies_grenadethrowtime "0.5" | enemies_grenadethrowtime "0.5"; | ||
npc_gunship_combatthink "0.05" | npc_gunship_combatthink "0.05"; | ||
enemies_useshield "8" | enemies_useshield "8"; | ||
extreme_strong_gappoi "1" | extreme_strong_gappoi "1"; | ||
companion_weaponskill "-1" | companion_weaponskill "-1"; | ||
muzzledynamiclight "0" | muzzledynamiclight "0"; | ||
weapon_alyxgun_firerate "0.07" | weapon_alyxgun_firerate "0.07"; | ||
weapon_svd_cslike "0" | weapon_svd_cslike "0"; | ||
weapon_svd_easymode "0" | weapon_svd_easymode "0"; | ||
weapon_svd_handbulr_mult "1.0" | weapon_svd_handbulr_mult "1.0"; | ||
voice_forcemicrecord "1" | voice_forcemicrecord "1"; | ||
voice_enable "1" | voice_enable "1"; | ||
voice_scale "1" | voice_scale "1"; | ||
snd_duckerthreshold "0.15" | snd_duckerthreshold "0.15"; | ||
snd_duckerreleasetime "2.5" | snd_duckerreleasetime "2.5"; | ||
snd_duckerattacktime "0.5" | snd_duckerattacktime "0.5"; | ||
snd_ducktovolume "0.55" | snd_ducktovolume "0.55"; | ||
adsp_debug "0" | adsp_debug "0"; | ||
dsp_dist_max "1440.0" | dsp_dist_max "1440.0"; | ||
dsp_dist_min "0.0" | dsp_dist_min "0.0"; | ||
snd_mixahead "0.1" | snd_mixahead "0.1"; | ||
snd_musicvolume "1.0" | snd_musicvolume "1.0"; | ||
volume "1.0" | volume "1.0"; | ||
snd_pitchquality "1" | snd_pitchquality "1"; | ||
snd_digital_surround "0" | snd_digital_surround "0"; | ||
vprof_warningmsec "10" | vprof_warningmsec "10"; | ||
vprof_unaccounted_limit "0.3" | vprof_unaccounted_limit "0.3"; | ||
vprof_verbose "1" | vprof_verbose "1"; | ||
vprof_graphheight "256" | vprof_graphheight "256"; | ||
vprof_graphwidth "512" | vprof_graphwidth "512"; | ||
texture_budget_background_alpha "128" | texture_budget_background_alpha "128"; | ||
texture_budget_panel_bottom_of_history_fraction ".25" | texture_budget_panel_bottom_of_history_fraction ".25"; | ||
texture_budget_panel_height "284" | texture_budget_panel_height "284"; | ||
texture_budget_panel_width "512" | texture_budget_panel_width "512"; | ||
texture_budget_panel_y "450" | texture_budget_panel_y "450"; | ||
texture_budget_panel_x "0" | texture_budget_panel_x "0"; | ||
budget_panel_height "384" | budget_panel_height "384"; | ||
budget_panel_width "512" | budget_panel_width "512"; | ||
budget_panel_y "50" | budget_panel_y "50"; | ||
budget_panel_x "0" | budget_panel_x "0"; | ||
budget_background_alpha "128" | budget_background_alpha "128"; | ||
budget_bargraph_range_ms "16.6666666667" | budget_bargraph_range_ms "16.6666666667"; | ||
budget_panel_bottom_of_history_fraction ".25" | budget_panel_bottom_of_history_fraction ".25"; | ||
budget_history_range_ms "66.666666667" | budget_history_range_ms "66.666666667"; | ||
budget_history_numsamplesvisible "100" | budget_history_numsamplesvisible "100"; | ||
budget_show_history "1" | budget_show_history "1"; | ||
budget_show_averages "0" | budget_show_averages "0"; | ||
budget_show_peaks "1" | budget_show_peaks "1"; | ||
budget_averages_window "30" | budget_averages_window "30"; | ||
budget_peaks_window "30" | budget_peaks_window "30"; | ||
budget_bargraph_background_alpha "128" | budget_bargraph_background_alpha "128"; | ||
sv_forcepreload "0" | sv_forcepreload "0"; | ||
sv_voiceenable "1" | sv_voiceenable "1"; | ||
sv_logbans "0" | sv_logbans "0"; | ||
sv_log_onefile "0" | sv_log_onefile "0"; | ||
sv_logecho "1" | sv_logecho "1"; | ||
sv_logfile "1" | sv_logfile "1"; | ||
sv_logsdir "logs" | sv_logsdir "logs"; | ||
dsp_enhance_stereo "0" | dsp_enhance_stereo "0"; | ||
dsp_volume "1.0" | dsp_volume "1.0"; | ||
dsp_slow_cpu "0" | dsp_slow_cpu "0"; | ||
cl_allowupload "1" | cl_allowupload "1"; | ||
mp_decals "200" | mp_decals "200"; | ||
r_drawmodelstatsoverlaymax "1.5" | r_drawmodelstatsoverlaymax "1.5"; | ||
r_drawmodelstatsoverlaymin "0.1" | r_drawmodelstatsoverlaymin "0.1"; | ||
r_eyesize "0" | r_eyesize "0"; | ||
r_eyeshift_z "0" | r_eyeshift_z "0"; | ||
r_eyeshift_y "0" | r_eyeshift_y "0"; | ||
r_eyeshift_x "0" | r_eyeshift_x "0"; | ||
r_eyemove "1" | r_eyemove "1"; | ||
r_eyegloss "1" | r_eyegloss "1"; | ||
skill "1" | skill "1"; | ||
con_enable "1" | con_enable "1"; | ||
mat_colorcorrection "0" | mat_colorcorrection "0"; | ||
cl_downloadfilter "all" | cl_downloadfilter "all"; | ||
cl_allowdownload "1" | cl_allowdownload "1"; | ||
cl_forcepreload "0" | cl_forcepreload "0"; | ||
cl_soundfile "sound/player/jingle.wav" | cl_soundfile "sound/player/jingle.wav"; | ||
cl_logofile "materials/vgui/logos/.vtf" | cl_logofile "materials/vgui/logos/.vtf"; | ||
cl_timeout "30" | cl_timeout "30"; | ||
cl_showpluginmessages "1" | cl_showpluginmessages "1"; | ||
tv_nochat "0" | tv_nochat "0"; | ||
cl_cmdbackup "2" | cl_cmdbackup "2"; | ||
sv_unlockedchapters "15" | sv_unlockedchapters "15"; | ||
bgmvolume "1" | bgmvolume "1"; | ||
password "" | password ""; | ||
cl_updaterate "20" | cl_updaterate "20"; | ||
cl_cmdrate "30" | cl_cmdrate "30"; | ||
name ".:AG|AzureVinh:." | name ".:AG|AzureVinh:."; | ||
Revision as of 18:03, 5 February 2009
Alright, if you would like to help, go down to the bottom of the page and read what it says. Other than that, I will list .cfg scripts and stuff here.
Azure's Box
I will post config files and extra stuff here. I am planning to completely replace all the voice files for the play to "make Gordon talk." All voiced by me.
DEV BINDS
Download the spreadsheet for printing here: http://files.filefront.com/13214358 And if you want the file, copy paste all of theis under this line and rename it to DEVCONFIG.cfg
7 unbindall; bind "TAB" "+showscores"; bind "ESCAPE" "cancelselect"; bind "SPACE" "+jump"; bind "'" "npc_create npc_eli"; bind "*" "give weapon_annabelle"; bind "," "npc_create npc_barney"; bind "-" "npc_create npc_vortigaunt"; bind "." "npc_create npc_breen"; bind "/" "give npc_strider"; bind "0" "npc_combat"; bind "1" "slot1"; bind "2" "slot2"; bind "3" "slot3"; bind "4" "slot4"; bind "5" "slot5"; bind "6" "slot6"; bind "7" "ent_fire npc_* ignite"; bind "8" "npc_create npc_headcrab"; bind "9" "beam!"; bind "=" "npc_create npc_vortigaunt"; bind "[" "ent_rotate 22.5"; bind "\" "npc_go"; bind "]" "ent_delete"; bind "`" "toggleconsole"; bind "a" "+moveleft"; bind "b" "impulse 102"; bind "c" "noclip"; bind "d" "+moveright"; bind "e" "+use"; bind "f" "impulse 100"; bind "g" "npc_create npc_mossman"; bind "h" "npc_create npc_turret_floor"; bind "i" "prop_dynamic_create props_lab/blastdoor001c.mdl"; bind "j" "npc_create npc_stalker"; bind "k" "npc_create npc_kleiner"; bind "l" "ch_createairboat"; bind "m" "npc_create npc_alyx"; bind "n" "npc_create npc_gman"; bind "o" "npc_create npc_dog"; bind "p" "picker"; bind "q" "npc_select"; bind "r" "+reload"; bind "s" "+back"; bind "t" "npc_create npc_monk"; bind "u" "npc_create npc_manhack"; bind "v" "impulse 101"; bind "w" "+forward"; bind "x" "attack_kick"; bind "y" "messagemode"; bind "z" "+zoom"; bind "DOWNARROW" "exec headcrab"; bind "RIGHTARROW" "exec fireworks"; bind "ALT" "impulse 110"; bind "CTRL" "+speed"; bind "SHIFT" "+duck"; bind "F1" "firstperson"; bind "F2" "thirdperson"; bind "F3" "ai_disable"; bind "F4" "cam_idealdist 150"; bind "F5" "cam_idealdist 250"; bind "F6" "save quick"; bind "F7" "ent_remove"; bind "F8" "npc_heal"; bind "F9" "npc_create npc_citizen"; bind "F10" "npc_create npc_zombie"; bind "F11" "ch_createjeep"; bind "F12" "npc_create npc_combine_s"; bind "INS" "npc_speakall"; bind "DEL" "dropprimary"; bind "PGDN" "give npc_combinegunship"; bind "PGUP" "exec relatezombie"; bind "END" "npc_kill npc_*"; bind "KP_END" "exec relatezombie"; bind "KP_PLUS" "jpeg"; bind "MWHEELDOWN" "invnext"; bind "MWHEELUP" "invprev"; bind "MOUSE1" "+attack"; bind "MOUSE2" "+attack2"; bind "MOUSE3" "+voicerecord"; bind "PAUSE" "npc_create npc_metropolice"; cl_team "default"; cl_class "default"; closecaption "0"; cc_linger_time "1.0"; cc_predisplay_time "0.25"; cc_subtitles "0"; cc_lang ""; crosshair "1"; cl_observercrosshair "1"; cam_command "0"; cam_snapto "0"; cam_idealyaw "180"; cam_idealpitch "0"; cam_idealdist "150"; c_maxpitch "90"; c_minpitch "0"; c_maxyaw "135"; c_minyaw "-135"; c_maxdistance "200"; c_mindistance "30"; c_orthowidth "100"; c_orthoheight "100"; joy_name "joystick"; joy_forwardthreshold "0.15"; joy_sidethreshold "0.15"; joy_pitchthreshold "0.15"; joy_yawthreshold "0.15"; joy_forwardsensitivity "-1"; joy_sidesensitivity "1"; joy_pitchsensitivity "1"; joy_yawsensitivity "-1"; joy_wingmanwarrier_centerhack "0"; joy_wingmanwarrier_turnhack "0"; joy_diagonalpov "0"; cl_upspeed "320"; cl_forwardspeed "400"; cl_backspeed "400"; lookspring "0"; lookstrafe "0"; joystick "0"; m_pitch "0.022000"; m_filter "0"; sensitivity "3.010000"; m_side "0.8"; m_yaw "0.022"; m_forward "1"; m_customaccel "0"; m_customaccel_scale "0.04"; m_customaccel_max "0"; m_customaccel_exponent "1"; m_mouseaccel1 "0"; m_mouseaccel2 "0"; m_mousespeed "1"; cl_idealpitchscale "0.8"; net_graph "0"; net_scale "5"; net_graphpos "1"; net_graphsolid "1"; voice_modenable "1"; hud_fastswitch "0"; g_antlion_maxgibs "16"; hud_quickinfo "1"; r_increaseparticles "0"; muzzleflash_light "1"; spec_scoreboard "0"; r_drawbullettimeeffects ""; smod_dynamiclight_disable ""; commentary_firstrun "0"; scene_showfaceto "0"; npc_randomize_weapon "0"; npc_randomize_enemies_weapon_min "0"; npc_randomize_enemies_weapon_max "10"; npc_randomize_citizen_weapon_min "0"; npc_randomize_citizen_weapon_max "10"; npc_randomize_weapon_0 "weapon_pistol" npc_randomize_weapon_1 "weapon_smg1"; npc_randomize_weapon_2 "weapon_shotgun"; npc_randomize_weapon_3 "weapon_smg1"; npc_randomize_weapon_4 "weapon_ar2"; npc_randomize_weapon_5 "weapon_lasergun"; npc_randomize_weapon_6 "weapon_ak47"; npc_randomize_weapon_7 "weapon_kar98"; npc_randomize_weapon_8 "weapon_grease"; npc_randomize_weapon_9 "weapon_mp5"; npc_randomize_weapon_10 "weapon_svd"; npc_randomize_weapon_11 "weapon_rpg"; serverragdoll_playdeathpose "1"; npc_damagefilter "0"; ai_report_task_timings_on_limit "0"; ai_think_limit_label "0"; npc_height_adjust "1"; force_server_ragdoll "1"; ragdoll_collision_type "9"; bullettimesim_bulletspeed "500"; bullettimesim_playerbulletspeed "3000"; bullettimesim_playeradjustspread ".5"; bullettimesim_damagemultiply "1.5"; bullettimesim_forcemultiply "3"; bullettimesim_checkinterval "0.05"; bullettimesim_drawtrail "1"; scene_showlook "0"; scene_showmoveto "0"; r_grenadeeffect "0"; moregore "1"; bloodpool "1"; fire_dynamiclight "0"; func_break_max_pieces "15" suitvolume "0.25"; disable_loadmapadd "0"; sv_noclipaccelerate "5"; sv_noclipspeed "5"; sv_specaccelerate "5"; sv_specspeed "3"; sv_specnoclip "1"; sv_skyname "sky_day02_04"; sv_backspeed "0.6"; toclientragdolltime "-1"; ragdolltwitch "1"; ragdoll_gibtimer "6"; noblood "0"; npc_gibhealth "50"; npc_togib "1"; maxweapons "0"; infinityammo "0"; autofade_disable "0"; ragdoll_rotIntertiaLimit_Max "5"; ragdoll_rotIntertiaLimit_Min "-5"; ragdoll_jointFrictionScale_Max "1"; ragdoll_jointFrictionScale_Min "0.300000"; ragdoll_damper "1"; ragdoll_rotdamper "-2.3"; ragdoll_parammode "1"; ragdoll_rotlimit ".6"; ragdoll_dragcoefficient "1"; ragdoll_inertia "4"; g_ragdoll_maxcount "10"; weapon_mod "1"; enemies_weaponskill "0"; enemies_triggertime "2"; kick_unfreezephysics "0"; itemcrate_jackintheboxmode "0"; g_test_new_antlion_jump "1"; npc_ffretaliation "1"; enemies_grenadethrowtime "0.5"; npc_gunship_combatthink "0.05"; enemies_useshield "8"; extreme_strong_gappoi "1"; companion_weaponskill "-1"; muzzledynamiclight "0"; weapon_alyxgun_firerate "0.07"; weapon_svd_cslike "0"; weapon_svd_easymode "0"; weapon_svd_handbulr_mult "1.0"; voice_forcemicrecord "1"; voice_enable "1"; voice_scale "1"; snd_duckerthreshold "0.15"; snd_duckerreleasetime "2.5"; snd_duckerattacktime "0.5"; snd_ducktovolume "0.55"; adsp_debug "0"; dsp_dist_max "1440.0"; dsp_dist_min "0.0"; snd_mixahead "0.1"; snd_musicvolume "1.0"; volume "1.0"; snd_pitchquality "1"; snd_digital_surround "0"; vprof_warningmsec "10"; vprof_unaccounted_limit "0.3"; vprof_verbose "1"; vprof_graphheight "256"; vprof_graphwidth "512"; texture_budget_background_alpha "128"; texture_budget_panel_bottom_of_history_fraction ".25"; texture_budget_panel_height "284"; texture_budget_panel_width "512"; texture_budget_panel_y "450"; texture_budget_panel_x "0"; budget_panel_height "384"; budget_panel_width "512"; budget_panel_y "50"; budget_panel_x "0"; budget_background_alpha "128"; budget_bargraph_range_ms "16.6666666667"; budget_panel_bottom_of_history_fraction ".25"; budget_history_range_ms "66.666666667"; budget_history_numsamplesvisible "100"; budget_show_history "1"; budget_show_averages "0"; budget_show_peaks "1"; budget_averages_window "30"; budget_peaks_window "30"; budget_bargraph_background_alpha "128"; sv_forcepreload "0"; sv_voiceenable "1"; sv_logbans "0"; sv_log_onefile "0"; sv_logecho "1"; sv_logfile "1"; sv_logsdir "logs"; dsp_enhance_stereo "0"; dsp_volume "1.0"; dsp_slow_cpu "0"; cl_allowupload "1"; mp_decals "200"; r_drawmodelstatsoverlaymax "1.5"; r_drawmodelstatsoverlaymin "0.1"; r_eyesize "0"; r_eyeshift_z "0"; r_eyeshift_y "0"; r_eyeshift_x "0"; r_eyemove "1"; r_eyegloss "1"; skill "1"; con_enable "1"; mat_colorcorrection "0"; cl_downloadfilter "all"; cl_allowdownload "1"; cl_forcepreload "0"; cl_soundfile "sound/player/jingle.wav"; cl_logofile "materials/vgui/logos/.vtf"; cl_timeout "30"; cl_showpluginmessages "1"; tv_nochat "0"; cl_cmdbackup "2"; sv_unlockedchapters "15"; bgmvolume "1"; password ""; cl_updaterate "20"; cl_cmdrate "30"; name ".:AG|AzureVinh:.";
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You can't legally obtain the SMOD Source Code if the author does not release it. And there are no 'C++ Scripters' but coders - and then won't be able to do much C++. You need someone with experience in modifying SMOD. --z33ky 22:29, 3 February 2009 (UTC)
-Well thanks for the heads up. So I guess that this will be the final R:1 release then. I did give credit to The AUthor and Onemanshow. Oh, and v3.2 is not modifyable. So even someone with hardcore experience can't help. Oh, and do you mind joing our team? --User:AzureVinh 7:29PM 3 February 2009 (PTZ)
- I'll think about it. Why don't you use the newest version of SMOD (40a)? --z33ky 22:32, 5 February 2009 (UTC)
- Well, it just doesnt fit my needs. there is no infinittyammo command and when impulse is exceuted, its drops weapons.so yea. i just dont like it. -AzureVInh
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