Env entity igniter: Difference between revisions
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==Keyvalues== | ==Keyvalues== | ||
*{{kv | *{{kv targetname}} | ||
*'''target''' | *'''target''' | ||
:<target_destination> Name of the entity to catch on fire. | :<target_destination> Name of the entity to catch on fire. | ||
*'''lifetime''' | *'''lifetime''' | ||
:<float> Duration of flames. | :<float> Duration of flames. | ||
==Inputs== | ==Inputs== |
Revision as of 13:09, 8 October 2005
Entity Description
An entity that catches a target entity on fire. If the entity is an animating model, it will have sprite flames attached to its skeleton. Otherwise the entity will emit particle flame puffs.
Availability
Template:In game Template:Game-base Template:In code
Keyvalues
- Template:Kv targetname
- target
- <target_destination> Name of the entity to catch on fire.
- lifetime
- <float> Duration of flames.
Inputs
- Ignite
- Ignite the target entity.