Logic mirror movement: Difference between revisions
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==Outputs== | ==Outputs== | ||
* {{ | * {{O Targetname}} | ||
[[Category:Half-Life 2: Episode One Entities]] | [[Category:Half-Life 2: Episode One Entities]] |
Revision as of 20:10, 19 January 2009
Entity Description
Mirror entity movement to another entity
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Target
- <target_destination> Target
- MirrorTarget
- <target_destination> Mirror target entity
- RemoteTarget
- <target_destination> Remote target entity
- MirrorRelative
- <target_destination> Mirror relative entity
Inputs
- SetMirrorTarget <target_destination>
- Set MirrorTarget
- SetTarget <target_destination>
- Set Target
- SetRemoteTarget <target_destination>
- Set RemoteTarget
- SetMirrorRelative <target_destination>
- Set MirrorRelative