Player loadsaved: Difference between revisions
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m (Robot: fixing template case.) |
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: Ends this game and reloads | : Ends this game and reloads | ||
==Outputs== | ==Outputs== | ||
* {{ | * {{O Targetname}} | ||
[[Category:Entities]] | [[Category:Entities]] |
Revision as of 20:08, 19 January 2009
Entity Description
Load Auto-Saved game
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- duration
- <integer> Fade Duration (seconds)
- holdtime
- <integer> Hold Fade (seconds)
- renderamt
- <byte> Fade Alpha
- rendercolor
- ⇆#000000rgb(0,0,0)⇆ Fade Color
- loadtime
- <integer> Reload delay
Inputs
- Reload
- Ends this game and reloads