Func portal orientation: Difference between revisions
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== Keyvalues == | == Keyvalues == | ||
* {{ | * {{KV Targetname}} | ||
* {{KV Parentname}} | * {{KV Parentname}} | ||
* {{KV EnableDisable}} | * {{KV EnableDisable}} |
Revision as of 19:59, 19 January 2009
Entity description
Adjusts a portal's rotation to match a specified angle. The 'Bottom' of the portal points in the specified direction.
Availability
This brush-based entity is exclusive to Portal.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Parentname:
- Parent (parentname) <targetname>
- Specifies a movement parent. An entity will maintain its initial offset from its parent. An attachment point can be added to the end of the name, separated by a comma.
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
- AnglesToFace
- <angle> The 'floor' of the portal pair linkage will be in this direction.
- MatchLinkedAngles
- <boolean> If set, portals placed in this volume will have their angles match their linked portals. This only works for floor or ceiling portals with a currently linked partner.