Info doddetect: Difference between revisions
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m (Robot: fixing template case.) |
m (Robot: Automated text replacement (-\{\|\r +{| class=standard-table)) |
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* '''detect_allies_startroundvoice''' | * '''detect_allies_startroundvoice''' | ||
: <choices> Start round command for Allies | : <choices> Start round command for Allies | ||
:{| | :{| class=standard-table | ||
! Literal Value || Description | ! Literal Value || Description | ||
|- | |- | ||
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* '''detect_axis_startroundvoice''' | * '''detect_axis_startroundvoice''' | ||
: <choices> Start round command for Axis | : <choices> Start round command for Axis | ||
:{| | :{| class=standard-table | ||
! Literal Value || Description | ! Literal Value || Description | ||
|- | |- |
Revision as of 20:33, 19 January 2009
Entity Description
DoD Gamerules
Keyvalues
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
- detect_allies_respawnfactor
- <float> Allies Respawn delay factor
- detect_axis_respawnfactor
- <float> Axis Respawn delay factor
- detect_allies_startroundvoice
- <choices> Start round command for Allies
Literal Value Description 0 Attack 1 Defend 2 Beach 3 Timed Attack 4 Timed Defend 5 Flags
- detect_axis_startroundvoice
- <choices> Start round command for Axis
Literal Value Description 0 Attack 1 Defend 2 Beach 3 Timed Attack 4 Timed Defend 5 Flags
Inputs
- EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.