Env blood: Difference between revisions

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*'''amount'''
*'''amount'''
:<string> Amount of blood (damage to simulate)
:<float> Amount of blood (damage to simulate)


==Flags==
==Flags==

Revision as of 14:21, 7 October 2005

Template:Wrongtitle

Entity Description

An entity used to spawn blood effects.

Availability

Template:In game Template:Game-base Template:In code

Keys

<angle> The general direction that the blood should spray and the direction to trace to apply the decal.
  • color
<choices> Blood color:
Literal value Description
0 Red (Human)
1 Yellow (Alien)
  • amount
<float> Amount of blood (damage to simulate)

Flags

  • 1 : Random Direction
  • 2 : Blood Stream
  • 4 : On Player
  • 8 : Spray decals

Inputs

Triggers the blood effect.

Outputs