Prop combine ball: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Robot: fixing template case.)
m (Robot: fixing template case.)
Line 9: Line 9:


==Keyvalues==
==Keyvalues==
*{{kv basepropphysics}}
*{{KV BasePropPhysics}}


==Flags==
==Flags==

Revision as of 19:45, 19 January 2009

Template:Wrongtitle

Entity Description

A prop that physically simulates as a single rigid body. It can be constrained to other physics objects using hinges or other constraints. It can also be configured to break when it takes enough damage.

Availability

Template:In game Template:Game Template:In code

Keyvalues

  • Note.pngNote:Page left for viewable history, content moved to prop_physics

Flags

  • Note.pngNote:Page left for viewable history, content moved to prop_physics

Inputs

  • Note.pngNote:Page left for viewable history, content moved to prop_physics
  • Explode
Explode

Outputs