Func movelinear: Difference between revisions
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Warning: There are bugs with parenting this entity to another.
m (Robot: fixing template case.) |
m (Robot: fixing template case.) |
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==Inputs== | ==Inputs== | ||
* {{i targetname}} | * {{i targetname}} | ||
* {{ | * {{I Parentname}} | ||
* '''Open''' | * '''Open''' | ||
: Move the brush to the end position (starting position + (move direction * move distance)). | : Move the brush to the end position (starting position + (move direction * move distance)). |
Revision as of 19:31, 19 January 2009
Template:Wrongtitle Template:Base brush
Entity Description
A brush entity that moves linearly along a given distance, in a given direction. Unlike a func_door, it can be positioned anywhere along its axis of movement. Template:Brushmodel

Keyvalues
- <angle> The direction the brushes will move, when told to.
- startposition
- <float> Position of brush along the movement line when spawned (where you place it in the map). This does not change the spawned position of the brush. Rather, it defines how far either side of the spawned position the starting and end positions lie. The range is a value between 0.0 and 1.0, where 0 is the starting position and 1 is the starting position + (move direction * move distance). A value of 0.5 means that the starting and end positions are 1/2 the move distance from the spawned position.
- speed
- <integer> The speed that the brush moves, in inches per second.
- movedistance
- <float> The distance from the starting point that the brush should move, in inches.
- blockdamage
- <float> The amount of damage to do to any entity that blocks the brushes, per frame.
- startsound
- <sound> Sound played when the brush starts moving.
- stopsound
- <sound> Sound played when the brush stops moving.
Flags
- 8 : Not Solid
Inputs
Parentname:
- SetParent <string >
- Move with this entity. See Entity Hierarchy (parenting).
- SetParentAttachment <string >
- Change this entity to attach to a specific attachment point on its parent. The entity will teleport so that the position of its root bone matches that of the attachment. Entities must be parented before being sent this input.
- SetParentAttachmentMaintainOffset <string >
- As above, but without teleporting. The entity retains its position relative to the attachment at the time of the input being received.
- ClearParent
- Removes this entity from the the movement hierarchy, leaving it free to move independently.
- Open
- Move the brush to the end position (starting position + (move direction * move distance)).
- Close
- Move the brush to the starting position.
- SetPosition <float>
- Move the brush to a specific position defined by a value. A value of 0 to 1 will move the brush to a position between the starting and end positions. A value greater than 1 moves the brush beyond the end position and a value less than 0 moves the brush beyond the starting position.
- Set the brush's speed
Outputs
- Template:O targetname
- OnFullyOpen
- Fired when the brush reaches the end position (starting position + (move direction * move distance)).
- OnFullyClosed
- Fired when the brush reaches the starting position.