Template:Fl BaseTrigger: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Robot: fixing template case.)
Line 7: Line 7:
* 64 : Applies to Everything
* 64 : Applies to Everything
* 512 : Applies to Clients '''not''' in Vehicles
* 512 : Applies to Clients '''not''' in Vehicles
* {{ep1 add|1024 : Applies to Physics debris}}
* {{EP1 add|1024 : Applies to Physics debris}}

Revision as of 22:26, 19 January 2009

1 : Applies to Clients

  • 2 : Applies to NPCs
  • 4 : Applies to Pushables
  • 8 : Applies to Physics Objects
  • 16 : Applies to Player Ally NPCs
  • 32 : Applies to Clients in Vehicles
  • 64 : Applies to Everything
  • 512 : Applies to Clients not in Vehicles
  • 1024 : Applies to Physics debris (in all games since Half-Life 2: Episode One)