Albedo: Difference between revisions
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An '''albedo''' (sometimes '''diffuse map''') is a [[texture]] containing view-independent colour information. It is what we normally think of a texture as being, as opposed to 'treatment' textures like [[bump map]]s or [[specular mask]]s. | An '''albedo''' (sometimes '''diffuse map''') is a [[texture]] containing view-independent colour information. It is what we normally think of a texture as being, as opposed to 'treatment' textures like [[bump map]]s or [[specular mask]]s. | ||
Revision as of 19:09, 26 August 2015
An albedo (sometimes diffuse map) is a texture containing view-independent colour information. It is what we normally think of a texture as being, as opposed to 'treatment' textures like bump maps or specular masks.
Albedos are referenced in materials with the $basetexture
command.