Npc crow: Difference between revisions
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Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
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(trying out the Availability section) |
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{{npcnote}} | {{npcnote}} | ||
==Availability== | |||
{{in game|point}} {{game|HL2}}, {{game|HL2DM}} | |||
{{in fgd}} {{fgd|halflife2}} | |||
{{in code|class=CNPC_Crow|file=npc_crow.cpp}} | |||
==Keyvalues== | ==Keyvalues== | ||
* {{kv basenpc}} | * {{kv basenpc}} |
Revision as of 10:56, 6 October 2005
Entity Description
A nice touch to dark maps. Make sure to place info_hints to tell the bird where to fly.

Availability
Template:In game Template:Game, Template:Game Template:In fgd Template:Fgd Template:In code
Keyvalues
Flags
Inputs
- Template:I basenpc
- FlyAway <string>
- Forces the crow to fly to the nearest crow flyto hint node.