Offline: Difference between revisions
(Last cleanup) |
MossyBucket (talk | contribs) (Declared this mod dead due to lack of updates. Also recategorized and stuff.) |
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{{ModStatus|engine=Source|game=Counter-Strike: Source|mode=sp|status=dead}} | |||
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<div class='capsule' style='width: 100%'> | <div class='capsule' style='width: 100%'> | ||
<div class='captop'><div></div></div> | <div class='captop'><div></div></div> | ||
<div class='capcontent' style='text-align: left'> | <div class='capcontent' style='text-align: left'> | ||
== Mod Type== | == Mod Type== | ||
{{todo|Do you see those td tags to the right? They need to go. Close the tags properly.}} | |||
<table style="border:5px ridge red;margin: 5px 5px 5px 5px;background-color:red;float:right;"> | <table style="border:5px ridge red;margin: 5px 5px 5px 5px;background-color:red;float:right;"> | ||
<tr> | <tr> | ||
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== Requirements == | == Requirements == | ||
*Counter-Strike: Source | |||
*Counter Strike Source | |||
*Orange Box SDK | *Orange Box SDK | ||
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== Team == | == Team == | ||
*''Xblah'' - Mod Leader, Level Designer | |||
*Xblah- Mod Leader, Level Designer | *''Prototstar'' - Environmental Texture Artist, Level Designer, Webmaster</li> | ||
*Prototstar- Environmental Texture Artist, Level Designer, Webmaster</li> | *''Drimp'' - SFX Artist, Level Designer | ||
*Drimp- SFX Artist, Level Designer | *''Robin'' - Props Modeler, Level Designer | ||
*Robin- Props Modeler, Level Designer | *''Kimkat'' - 2D GFX Designer | ||
*Kimkat- 2D GFX Designer | |||
== Help Wanted == | == Help Wanted == | ||
If you wish to apply for the positions for our mod, you must meet one of these criteria. Please before applying for any of the positions, you must have previous works to show, instant messaging programs (e.g Xfire, Steam), and free time. | If you wish to apply for the positions for our mod, you must meet one of these criteria. Please before applying for any of the positions, you must have previous works to show, instant messaging programs (e.g Xfire, Steam), and free time. | ||
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*<b>Animator</b> | *<b>Animator</b> | ||
Offline mod is looking for animator who could bring our models to life. If you have the skill, time, motivation, and dedication and interested in working on a mod then message us! | Offline mod is looking for animator who could bring our models to life. If you have the skill, time, motivation, and dedication and interested in working on a mod then message us! | ||
*<b>Model Designers</b> | *<b>Model Designers</b> | ||
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*<b>C++ Programmer</b> | *<b>C++ Programmer</b> | ||
Offline mod is looking for a C++ programmer with skill on Source Engine. Must have previous experience and works to display to us. Must be able to add new functions, NPC, and weapons to the mod. Shader programming would be a plus. Dedication, motivation, time, and skill are what we are looking for in this field. | Offline mod is looking for a C++ programmer with skill on Source Engine. Must have previous experience and works to display to us. Must be able to add new functions, NPC, and weapons to the mod. Shader programming would be a plus. Dedication, motivation, time, and skill are what we are looking for in this field. | ||
== External links == | == External links == | ||
The official website, forums, and moddb profile can be visted below. | The official website, forums, and moddb profile can be visted below. | ||
* | *{{Moddb|11061}} | ||
</div> | </div> | ||
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[[Category:Help Wanted]] | [[Category:Help Wanted]] | ||
Revision as of 12:08, 6 February 2011
This single-player mod for Counter-Strike: Source is no longer being developed.
Mod Type
| |
Overview
You are a black ops soldier who is on a mission to infiltrate the Offline Military & Research Facility located in the heart of Alaska. Before the mission commence, you were given an objective to infiltrate, eliminate, and extract information from the facility regarding the technology and equipments stored within the complex. Simple plan as it may sound but you'll never know what could happen...
Requirements
- Counter-Strike: Source
- Orange Box SDK
Features
- Maps with full HDR feature
- New weapons
- Models with normal mapping, specular, and bump to bring them to life.
- Semi-Realism gameplay
- Original soundtracks
- Run on Source Engine 2007
Media
Team
- Xblah - Mod Leader, Level Designer
- Prototstar - Environmental Texture Artist, Level Designer, Webmaster
- Drimp - SFX Artist, Level Designer
- Robin - Props Modeler, Level Designer
- Kimkat - 2D GFX Designer
Help Wanted
If you wish to apply for the positions for our mod, you must meet one of these criteria. Please before applying for any of the positions, you must have previous works to show, instant messaging programs (e.g Xfire, Steam), and free time.
Positions that are opened below are:
- Animator
Offline mod is looking for animator who could bring our models to life. If you have the skill, time, motivation, and dedication and interested in working on a mod then message us!
- Model Designers
Offline mod is looking for a modeller with skill range from average level to advance. Must be able to model weapons or props at our request. Organic or character modelling is optional but would be a huge plus. Must be able to create high-poly model normalmap and bake it on to low-poly model.
- C++ Programmer
Offline mod is looking for a C++ programmer with skill on Source Engine. Must have previous experience and works to display to us. Must be able to add new functions, NPC, and weapons to the mod. Shader programming would be a plus. Dedication, motivation, time, and skill are what we are looking for in this field.
External links
The official website, forums, and moddb profile can be visted below.