Talk:VGUI Screen: Difference between revisions

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::Is this in Dystopia? --[[user:TomEdwards|TomEdwards]] 08:48, 1 Oct 2005 (PDT)
::Is this in Dystopia? --[[user:TomEdwards|TomEdwards]] 08:48, 1 Oct 2005 (PDT)
::No I tried it in an own mod... --[[User:King2500|King2500]] 12:22, 1 Oct 2005 (PDT)
::No I tried it in an own mod... --[[User:King2500|King2500]] 12:22, 1 Oct 2005 (PDT)
:::King2500, by "HL2" I was talking about custom maps for unmodified HL2 singleplayer. From your comment to TomEdwards it sounds as though you're talking about a mod, but if not I'll look into it further. For reference, I tested using "vgui_test_screen" (which comes with the SDK content) on a DirectX 7 card, and the crash was completely repeatable. &mdash;'''[[User:Maven|Maven]]''' <sup>([[User talk:Maven|talk]])</sup> 17:16, 1 Oct 2005 (PDT)

Revision as of 17:16, 1 October 2005

It crashes in HL2 ? I don't think so.. --King2500 06:16, 28 Sep 2005 (PDT)

It does for me. All I need to do is put the cursor over it, and it crashes. It works for you? —Maven (talk) 06:58, 28 Sep 2005 (PDT)
I tested this a while ago and it worked fine. I had some buttons and a label but without any commands. It didn't crashed. --King2500 05:47, 1 Oct 2005 (PDT)
Is this in Dystopia? --TomEdwards 08:48, 1 Oct 2005 (PDT)
No I tried it in an own mod... --King2500 12:22, 1 Oct 2005 (PDT)
King2500, by "HL2" I was talking about custom maps for unmodified HL2 singleplayer. From your comment to TomEdwards it sounds as though you're talking about a mod, but if not I'll look into it further. For reference, I tested using "vgui_test_screen" (which comes with the SDK content) on a DirectX 7 card, and the crash was completely repeatable. —Maven (talk) 17:16, 1 Oct 2005 (PDT)