Talk:Info director: Difference between revisions

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Once the SDK is out I hope someone will explain if variation in elevation affects the zombie spawns.  For example if you are located on one level, are zombies more likely to spawn in the areas on the same elevation/easier to reach places after passing the rules such as LoS and areas marked <code>OBSCURE</code>)?
Once the SDK is out I hope someone will explain if variation in elevation affects the zombie spawns.  For example if you are located on one level, are zombies more likely to spawn in the areas on the same elevation/easier to reach places after passing the rules such as LoS and areas marked <code>OBSCURE</code>)?
--[[User:Molaughlen|Molaughlen]] 20:16, 3 Dec 2008 (PST)
--[[User:Molaughlen|Molaughlen]] 20:16, 3 Dec 2008 (PST)
Yeah, it would also be helpful to clarify what constitutes the "intro" (does it prevent zombies from spawning or something?), and what "FireConceptToAny" does. &mdash;[[User:Yar Kramer|Yar Kramer]] 04:24, 29 January 2009 (UTC)

Revision as of 21:24, 28 January 2009

Once the SDK is out I hope someone will explain if variation in elevation affects the zombie spawns. For example if you are located on one level, are zombies more likely to spawn in the areas on the same elevation/easier to reach places after passing the rules such as LoS and areas marked OBSCURE)? --Molaughlen 20:16, 3 Dec 2008 (PST)

Yeah, it would also be helpful to clarify what constitutes the "intro" (does it prevent zombies from spawning or something?), and what "FireConceptToAny" does. —Yar Kramer 04:24, 29 January 2009 (UTC)