Talk:Func bomb target: Difference between revisions
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--[[User:X6herbius|X6herbius]] 09:10, 3 Oct 2008 (PDT) | --[[User:X6herbius|X6herbius]] 09:10, 3 Oct 2008 (PDT) | ||
:I don't think the engine needs to know which site is which, as there is no automatic system telling any player which site is used. [[User:Solokiller|Solokiller]] 10:49, 3 Oct 2008 (PDT) | :I don't think the engine needs to know which site is which, as there is no automatic system telling any player which site is used. [[User:Solokiller|Solokiller]] 10:49, 3 Oct 2008 (PDT) | ||
== Both bomb and hostage map. == | |||
I think I remember 1.5 maps allowing both bombs and hostages, but I am unable to use both in my custom map. The CT's think the Func_bomb_target is a hostage rescue zone and the T's won't plant at all :( | |||
Anyone have a work around for this? (I am pretty sure I am S.O.L.). |
Latest revision as of 00:38, 12 August 2013
Is it possible to set which bomb site the bombtarget refers to, such as site A or B? If not, how does the engine determine which is A and which is B? Thanks, --X6herbius 09:10, 3 Oct 2008 (PDT)
- I don't think the engine needs to know which site is which, as there is no automatic system telling any player which site is used. Solokiller 10:49, 3 Oct 2008 (PDT)
Both bomb and hostage map.
I think I remember 1.5 maps allowing both bombs and hostages, but I am unable to use both in my custom map. The CT's think the Func_bomb_target is a hostage rescue zone and the T's won't plant at all :(
Anyone have a work around for this? (I am pretty sure I am S.O.L.).