Talk:Ravenholm: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (Nesciuse moved page Talk:Multipage Base Pages Temp Storage/Ravenholm to Talk:Ravenholm without leaving a redirect: Moving back to proper place) |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 8: | Line 8: | ||
:If I screwed up, please fix it. I'm not gonna catch it otherwise. You are right, too. --[[User:Charron|Charron]] 13:41, 15 Jul 2005 (PDT) | :If I screwed up, please fix it. I'm not gonna catch it otherwise. You are right, too. --[[User:Charron|Charron]] 13:41, 15 Jul 2005 (PDT) | ||
Anyone knows how can I make a hanged zombie (same that were in Ravenholm), and it's with physics? [[User:Nom1nator|nom1nator]] 21:34, 27 February 2009 (UTC) |
Latest revision as of 17:26, 15 July 2024
"Charred corpses are acceptable, but should be used sparingly"
I'll...try to remeber that. Nice article all the same. ;-) --TomEdwards 13:11, 15 Jul 2005 (PDT)
I think that's good advice for life in general. Don't use too many charred corpses. :) --Charron 13:16, 15 Jul 2005 (PDT)
What do you mean by "Reds and blacks are best?" Ravenholm, like many other HL2 levels, has lots of teal and yellow-orange lights. --- Campaignjunkie 13:32, 15 Jul 2005 (PDT)
- If I screwed up, please fix it. I'm not gonna catch it otherwise. You are right, too. --Charron 13:41, 15 Jul 2005 (PDT)
Anyone knows how can I make a hanged zombie (same that were in Ravenholm), and it's with physics? nom1nator 21:34, 27 February 2009 (UTC)