Optimization (Programming): Difference between revisions
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{{Abstract Coding}} | |||
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==Articles== | ==Articles== | ||
* [[Optimizing DLLs]] | * [[Optimizing DLLs]] | ||
* [http://www.azillionmonkeys.com/qed/optimize.html Programming Optimization] | * [http://www.azillionmonkeys.com/qed/optimize.html Programming Optimization] | ||
* [http://www.eventhelix.com/RealtimeMantra/Basics/OptimizingCAndCPPCode.htm Optimizing C and C++ Code] | * [http://www.eventhelix.com/RealtimeMantra/Basics/OptimizingCAndCPPCode.htm Optimizing C and C++ Code] |
Latest revision as of 19:01, 19 January 2009
Abstract Coding series Discuss your thoughts - Help us develop the articles or ideas you want |
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Levels & XP | Optimization | Procedural Textures | Sights & Sniperrifles | Special effects | Vehicles | Threads | Save Game Files | Night Vision | Non-offensive Weapons | Dynamic Weapon Spawns | Dynamic Weapon Spawns (Advanced) |