Host: Difference between revisions

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{{AlphaModSmall|engine=Source|download=}}
{{Orphan|date=January 2024}}
 
{{ModStatus|status=dead|engine=Source|download=}}


== Overview ==
== Overview ==


Start with a mod description. This should be a general overview of what the mod is and maybe what
Host is a FPS mod with a strong emphasis on puzzle solving using our unique firing system. This involves Controling the [http://en.wikipedia.org/wiki/Classical_element Elements], to solve puzzles and fight off enemies. Set in an apocalyptic future where war is raging between 3 forces on Earth, you are thrown into the middle as part of a Special Ops team to retrive some vital technology before it falls into the wrong hands.
sets it apart from other mods in its genre. This is broad information and can include what the mod
is now as well as what is intended for the future.


== Features ==
== Features ==


* a quick list of features
* Fast paced action
* bulleted lists are always nice
* Puzzle solving
* they give the viewer a quick overview of what is in the mod
* Control over the Elements
* you don't need to list every minute feature here
* Imbue your weapon bullets with these elements


== Media ==
== Media ==


[[Image:Trainingex10003.jpg|thumb|left|Early test of firing electricity]]
[[File:Trainingex10003.jpg|thumb|left|Early test of firing electricity]][[File:Trainingex10004.jpg|thumb|left|Rifle that can be used in conjunction with elements]][[File:Lab010013.jpg|thumb|left|Igniting multiple enimies using the fire element]][[File:Lab010014.jpg|thumb|left|Leaking pipe that can frozen, allowing the player to climb over the wall]]
{{clr}}
{{clr}}


Screenshots, movies, whatever. We are almost requiring media for a mod to be listed- it's not a
Graphically these screenies use a lot of stand in textures and models while we focus on gameplay and level design.
steadfast rule, but it's a good idea of when to decide to make your mod's page.


== History ==
== History ==


The mod started life as a University project.
The mod started life as a Year 1 University project in which we had 12 weeks to design, build and pitch a game.


== Team ==
== Team ==


Programmer: Andrew Smith
* Andrew: Programmer, Mapper, Modeler
 
* Finn: Modeling, Concept Art, Texturing
== See also ==
* Martin: Modeling, Concept Art
 
* Julius: Leader / Mapping
* Links to other related articles within the wiki (optional).
* Matt: Researcher / Public Relations / Cool Guy
 
== External links ==


[[Category:HL2 Third Party Mods]]
[[Category:Mods In Alpha]]
[[Category:Single Player Mods]]
[[Category:Single Player Mods]]

Latest revision as of 10:07, 8 January 2024

Skull and crossbones.png

This mod for Source is no longer being developed.

Overview

Host is a FPS mod with a strong emphasis on puzzle solving using our unique firing system. This involves Controling the Elements, to solve puzzles and fight off enemies. Set in an apocalyptic future where war is raging between 3 forces on Earth, you are thrown into the middle as part of a Special Ops team to retrive some vital technology before it falls into the wrong hands.

Features

  • Fast paced action
  • Puzzle solving
  • Control over the Elements
  • Imbue your weapon bullets with these elements

Media

Early test of firing electricity
Rifle that can be used in conjunction with elements
Igniting multiple enimies using the fire element
Leaking pipe that can frozen, allowing the player to climb over the wall

Graphically these screenies use a lot of stand in textures and models while we focus on gameplay and level design.

History

The mod started life as a Year 1 University project in which we had 12 weeks to design, build and pitch a game.

Team

  • Andrew: Programmer, Mapper, Modeler
  • Finn: Modeling, Concept Art, Texturing
  • Martin: Modeling, Concept Art
  • Julius: Leader / Mapping
  • Matt: Researcher / Public Relations / Cool Guy