Talk:Info camera link: Difference between revisions
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So basically while I'm limited to one func_monitor - point_camera pair, I can have more linked using this entity? --[[User:Baliame|Baliame]] 11:20, 17 Oct 2007 (PDT) | So basically while I'm limited to one func_monitor - point_camera pair, I can have more linked using this entity? --[[User:Baliame|Baliame]] 11:20, 17 Oct 2007 (PDT) | ||
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::Another question - does it work on func_brushes? --[[User:Baliame|Baliame]] 14:02, 17 Oct 2007 (PDT) | ::Another question - does it work on func_brushes? --[[User:Baliame|Baliame]] 14:02, 17 Oct 2007 (PDT) | ||
== Team Fortress 2 == | |||
It appears info_camera_link plainly doesn't work in Team Fortress 2 | |||
Anyone know why? | |||
== Only works with basetexture == | |||
Doesn't work when applied to the $envmap which is really sad :( |
Latest revision as of 03:15, 7 July 2012
So basically while I'm limited to one func_monitor - point_camera pair, I can have more linked using this entity? --Baliame 11:20, 17 Oct 2007 (PDT)
- This one can span over several ents while func_monitor is 1 entity. They're very similar, but this one can display a camera on a door, for instance.—ts2do 12:20, 17 Oct 2007 (PDT)
- Another question - does it work on func_brushes? --Baliame 14:02, 17 Oct 2007 (PDT)
Team Fortress 2
It appears info_camera_link plainly doesn't work in Team Fortress 2 Anyone know why?
Only works with basetexture
Doesn't work when applied to the $envmap which is really sad :(