$bumpmap2: Difference between revisions

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==Usage==
#redirect [[$bumpmap]]
* '''Use in conjunction with [[$bumpmap]] to specify a second Normalmap VTF for blending materials on [[Displacement]] surfaces with the [[WorldTwoTextureBlend]] shader.'''
* The percentage blend of each of the two textures is defined by alpha painting in Hammer.
* This is the Normalmap equivalent of [[$basetexture2]].
* See [[Displacement]] for further information.
 
==Available values==
 
===$bumpmap2===
"$bumpmap2" "Path/NormalmapB"
* Specifies the [[VTF]] to use as the second Normalmap; eg <code>NormalmapB.vtf</code>
* dx9
 
 
====$bumpmapframe2====
"$bumpmapframe2" ?
* dx9
* Used with [[$bumpmap2]]
* ?
 
[[Category:List of Shader Parameters]]
[[Category:VMT Texture Reference]]

Latest revision as of 03:59, 10 July 2008

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