User:Sirusblk/cp backyard: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
 
(10 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{note|This article is on map development, currently under development by [[Sirusblk]]}}


<div align='left'>
<div class='capsule' style='width: 100%'>
<div class='captop'><div></div></div>
<div class='capcontent' style='text-align: left'>
<div id='gameplay' {{CategoryBox}}>
== Summary ==
== Summary ==
Currently this map is under development.
Currently this map is under development.
'''Map Name:''' cp_backyard
* '''Map Name:''' cp_backyard
'''Map Style:''' Attack and defend, much like cp_gravelpit.
* '''Map Style:''' Attack and defend, much like cp_gravelpit.
'''Map Setting:''' Night time, possibly raining. Use of cavern tunnels.
* '''Map Setting:''' Night time, possibly raining. Use of cavern tunnels.
</div>


<div id='gameplay' {{CategoryBox}}>
== Map Progress ==
== Map Progress ==
=== October 28th ===
=== October 28th ===
Development officially starts. Red Team's spawn room is started (Defending Team). Last CP is laid out. Development textures are being used initially.
Development officially starts. Red Team's spawn room is started (Defending Team). Last CP is laid out. Development textures are being used initially.
</div>
</div>
<div align='left'>
<div class='capsule' style='width: 100%'>
<div class='capbot'><div></div></div>

Latest revision as of 21:50, 24 December 2007

Note.pngNote:This article is on map development, currently under development by Sirusblk

Summary

Currently this map is under development.

  • Map Name: cp_backyard
  • Map Style: Attack and defend, much like cp_gravelpit.
  • Map Setting: Night time, possibly raining. Use of cavern tunnels.

Map Progress

October 28th

Development officially starts. Red Team's spawn room is started (Defending Team). Last CP is laid out. Development textures are being used initially.