Relationships: Difference between revisions

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Relationships,
 
A relation is the attitude a NPC has towards another NPC and the Player, there are four groups in Half-Life 2,
 
The Combine (metros, manhacks etc.)
The Rebels (humans, vortiguants etc.)
The Zombies (headcrabs etc.)
And of course, The Antlions.
 
In HAMMER you can modify a NPC's Relationship with the AI_Relationship entity, you select the NPC or NPC Entity (npc_metropolice,npc_zombie etc.) to change and who its' attitude towards will change. you choose from four different attitudes: Like, Neutral, Hate, Fear.
 
Like: NPC will not attack and will help.
Neutral: NPC will not attack unless attacked (i'm not sure entirely on this!!)
Hate: Will attack until the enemy is killed or lost,
Fear: NPC will back away from the Player or NPC and will not attack.
 
 
That sums up the basics,
-Rasirez

Latest revision as of 23:56, 15 December 2007

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