The Fuga Project: Difference between revisions

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The Fuga Project is a ''Half-Life 2'' based modification for psychophysiological research as part of the EU research project "The Fun of Gaming: Measuring the Human Experience of Media Enjoyment". The mod was developed by a group of three students from the [http://gamescience.bth.se Blekinge Institute of Technology] in Sweden.
{{Orphan|date=January 2024}}
{{releasedmod|engine=Source|download=http://gamescience.bth.se/research/projects/fuga/}}
 
'''The Fuga Project''' is a ''Half-Life 2'' single player based modification for psychophysiological research as part of the [http://project.hkkk.fi/fuga/ EU research project "The Fun of Gaming: Measuring the Human Experience of Media Enjoyment"]. The mod was developed by a group of three students from the [http://gamescience.bth.se Blekinge Institute of Technology, GAMALab] in Sweden.
{{ModStatus|status=released|size=big|engine=Source|download=http://gamescience.bth.se/research/projects/fuga/}}


==Overview==
==Overview==
The mod comes with 4 levels used to analyze different gameplay behaviors of players. We are still fixing minor gameplay bugs, if you would like to volunteer, please register at our [http://gamescience.bth.se/mantis/ '''bugtracker'''].
The mod comes with 4 non-combined levels used to analyze different gameplay behaviors of players. There are still minor gameplay bugs. The game modifications were successfully used for several experiments. An academic paper on the modifications was [http://www.springerlink.com/content/f3560134p7017541/ published here] ([http://gamescience.bth.se/download/31/ free download]).


==Features==
==Features==
* DLLs have been modified to automatically log in-game events to a text-file and a psychophysiological data collection system
* DLLs have been modified to automatically log in-game events to a text-file and a psychophysiological data collection system. It is a simple game metrics analysis system that can be extended to log a lot of different game metrics in Half-Life 2.


==Team==
==Team==
'''BTH CISGS Mod Team'''
'''BTH CISGS Mod Team''' (now GAMALab)
* Lennart Nacke
* Lennart Nacke
* Dennis Sasse
* Dennis Sasse
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==External links==
==External links==
* [http://gamescience.bth.se Cognition, Interaction, Simulation and Game Science Research Group]
* [http://gamescience.bth.se Game and Media Arts Laboratory, Department of Interaction and System Design, BTH]
[[Category:HL2 Third Party Mods]]

Latest revision as of 10:23, 5 January 2024

The Fuga Project is a Half-Life 2 single player based modification for psychophysiological research as part of the EU research project "The Fun of Gaming: Measuring the Human Experience of Media Enjoyment". The mod was developed by a group of three students from the Blekinge Institute of Technology, GAMALab in Sweden.

Icon-Released.png

This mod for Source has been released! Download it now.

Overview

The mod comes with 4 non-combined levels used to analyze different gameplay behaviors of players. There are still minor gameplay bugs. The game modifications were successfully used for several experiments. An academic paper on the modifications was published here (free download).

Features

  • DLLs have been modified to automatically log in-game events to a text-file and a psychophysiological data collection system. It is a simple game metrics analysis system that can be extended to log a lot of different game metrics in Half-Life 2.

Team

BTH CISGS Mod Team (now GAMALab)

  • Lennart Nacke
  • Dennis Sasse
  • Sophie Stellmach

External links