Template:Archived Page History/Level Design FAQ/en: Difference between revisions

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This is a directory of Frequently Asked Questions about level editing and using the [[Hammer]] editor. Please use the [[Help Desk]] if you wish to ask a question.
{{APH|:Category:Level Design FAQ}}
 
For general Source SDK issues and questions see the [[:Category:Source SDK FAQ|Source SDK FAQ]].
 
== Hammer Configuration ==
* [[Incorrect Hammer configuration|My Hammer Configuration does not work correctly. What do I do?]]
* [[Manual configuration of Hammer Editor|How do I manually configure the Hammer Editor?]]
* [[Hammer Resource Usage|After launching Hammer, the application takes a huge amount of RAM/system resources!]]
* [[Fixing the "Can't find filesystemopendialog.dll" error|After launching Hammer, an error pops up and says it can't load filesystemopendialog.dll!]]
 
== Compiling maps and running the game ==
* [[Leaks_Explained|Hammer reports "leaked!" when I compile. How do I fix it?]]
* [[Hammer Compile Freezes|When I compile my map, it freezes on vvis or vrad.]]
* [[Models Not Appearing In-Game|I added some prop models in Hammer, but they don't appear in the game!]]
* [[Incorrect prop types|When I compile, I get "Error! static_prop using model (modelname), which must be used on a dynamic entity."]]
* [[Memory leak compile error|I get a message "Memory leak: mempool blocks left in memory: (number)" when I compile.]]
* [[System cannot find file specifed error|When I compile the map, the Process Window says "System cannot find file specifed", and the map does not load.]]
* [[Process Window copying|How do I copy the contents of the compile Process Window?]]
* [[Additional game parameters|What is the "Additional game parameters" field for?]]
* [[Launching Without Background Maps|How do I launch the game without loading the 3D background maps?]]
* [[Error Thing| I have an error. It says it cannot find the file. Also, i have another report in the Compling process window that says, WARNING: node with unbound volume. How do i fix this??]]
 
== Multiplayer issues ==
* [[Multiplayer Maps Not Appearing|My multiplayer map isn't appearing in the multiplayer map list.]]
* [[Preventing Players Joining a Map|When I run my multiplayer map in the game, people join my server!]]
* [[Both Teams are Full error|When I load my Counter-Strike: Source map, it says "Both Teams are Full".]]
* [[Mixing Game Content|How do I use a Counter-Strike: Source model or texture in a Half-Life 2: Deathmatch map?]]
[[* [[Level not Loading| When i try to load my level, it always has an error. I checked, there are no leaks. The consol thing says, "WARNING: node with unbounded volume" What does this mean???]]
 
==Hammer 2D and 3D views==
* [[Restoring Hammer Viewports|How do I get back to having 4 views - the 3D, top, front, and side views?]]
* [[Hammer Textures in 3D View|How do I make it so textures show up in the 3D view? Mine is only wireframe.]]
* [[Texture Application and Camera Manipulation|When I'm using the Texture Application (Face Edit) window, I have to close it to move the 3D camera.]]
* [[Texture Application and Camera Manipulation|When I use camera shortcuts with the Texture Application window, the window gets "stuck".]]
* [[Hammer 3d view click crash|When I click in the 3d window, Hammer "crashes."]]
 
== Level editing features and problems ==
* [[Missing content|Models I place in Hammer are rendered with a black and purple checkerboard in-game.]]
* [[Skybox Basics|How do I correctly make a skybox?]]
* [[Fog Basics|How do I add fog to my level?]]
* [[Creating custom soundscapes|Can I make a custom soundscape for my level?]]
* [[Displacement Luxel Density|I'm trying to set the lightmap scale on my displacements, but it won't let me set the value I want.]]
* [[Hammer Carve Command Usage|When I use the Carve tool, I get errors, or Hammer simply freezes for a long time.]]
* [[Error reading weapon data file for: weapon_cubemap]]
* [[Cubemap minimum resolution|When I try to run buildcubemaps, the game crashes!]]
* [[VertexLitGeneric Textures On Brush Faces|The lightmaps on some of my brush surfaces do not work. They appear black in-game or flicker as the camera moves past them.]]
 
[[Category:Source SDK FAQ]]
[[Category:Level Design]]

Latest revision as of 14:24, 18 August 2024

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