User:Graham: Difference between revisions

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My name is Graham Smith and I'm a games enthusiast, [http://www.gcal.ac.uk Psychology student] and [http://gonnas.nerdtundra.com/content.php?c=writing occasional writer] living in Larkhall, Scotland. I have also experimented in both [http://gonnas.nerdtundra.com/content.php?c=maps level design] and [http://gonnas.nerdtundra.com/ website design].
My name is Graham Smith and I am the Disc Editor for PC Gamer UK. Every month on the discs PCGUK distributes the very best in community designed content - be it mods, maps, machinima, shareware, freeware or anything else.


I have a [http://gonnas.nerdtundra.com blog].
If you are the creator of (or simply know of) something our readers should have, then please don't hesitate to e-mail me and tell me about it.  


I work for
[mailto:graham.smith@futurenet.co.uk contact me]


[[Image:nooneLogo.gif]]
Thank you.
 
And I am ''hilarious''.
 
[mailto:graham@square8.com contact me]
 
HOW ARE YOU MEANT TO ALIGN UP PROP_STATICS IN HALF-LIFE 2? IT'S IMPOSSIBLE. THESE FREAKING RAILINGS AND FENCES AREN'T A SET UNIT SIZE, THEY'RE ALL TWO AND A HALL UNITS THICK AND I'M TRYING TO LINE UP 5 IN A ROW. IT DOESN'T WORK. IT'S IMPOSSIBLE. JESUS GOD I'M MELTING. I HATE YOU. I HATE YOU ALL.
 
Nope, wait. Got it working. I was aligning two, and then copying and pasting those two, and trying to align ''those'' with the first two. And that wasn't working. Turns out they move different when you move two at once, but if I just selected one at a time I could allign ''that'' with where the others were. But still, there's got to be an easier way to do this than having to keep stretching it - even though it doesn't really stretch - just to get it into the right place.
 
I hate you all ''slightly'' less than a few minutes ago.
:Annoyingly, grid snapping depends on where you grab hold of the bounding box. Grab a prop in the top right and try to align it with something you grabbed in the bottom left, and the chances are you won't be able to do it. --[[user:TomEdwards|TomEdwards]] 09:37, 15 Jul 2005 (PDT)
 
:: There's an easier way to go about it - don't bother aligning it! If it's within a few units, that's usually good enough. But occasionally I make use of [[http://blog.johnsto.co.uk/?action=view&id=93 this trick]] when I need to clone a certain arrangement of brush / prop a bunch of times. --[[User:Campaignjunkie|- Campaignjunkie]] 10:25, 15 Jul 2005 (PDT)

Latest revision as of 10:25, 15 November 2005

My name is Graham Smith and I am the Disc Editor for PC Gamer UK. Every month on the discs PCGUK distributes the very best in community designed content - be it mods, maps, machinima, shareware, freeware or anything else.

If you are the creator of (or simply know of) something our readers should have, then please don't hesitate to e-mail me and tell me about it.

contact me

Thank you.