Template:CD/classlink: Difference between revisions

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(Put comments on new lines; they take up too much room otherwise)
(Add CMattsPipe from npc_citizen17.cpp)
 
(2 intermediate revisions by one other user not shown)
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| C_TFTankBoss  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/client/tf/player_vs_environment/c_tf_tank_boss.cpp c_tf_tank_boss.cpp]  
| C_TFTankBoss  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/client/tf/player_vs_environment/c_tf_tank_boss.cpp c_tf_tank_boss.cpp]  
| CViewAngleAnimation  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/client/viewangleanim.cpp viewangleanim.cpp]  
| CViewAngleAnimation  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/client/viewangleanim.cpp viewangleanim.cpp]  
| CRallyPoint  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_behavior_assault.cpp ai_behavior_assault.cpp] <br>// just a copy of info_target for now
| CRallyPoint  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_behavior_assault.cpp ai_behavior_assault.cpp]
| CAssaultPoint  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_behavior_assault.cpp ai_behavior_assault.cpp] <br>// has its own class because it needs the entity I/O
| CAssaultPoint  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_behavior_assault.cpp ai_behavior_assault.cpp]
| CAI_AssaultGoal  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_behavior_assault.cpp ai_behavior_assault.cpp]  
| CAI_AssaultGoal  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_behavior_assault.cpp ai_behavior_assault.cpp]  
| CAI_FollowGoal  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_behavior_follow.cpp ai_behavior_follow.cpp]  
| CAI_FollowGoal  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_behavior_follow.cpp ai_behavior_follow.cpp]  
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| CAI_NetworkManager = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_networkmanager.cpp ai_networkmanager.cpp]  
| CAI_NetworkManager = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_networkmanager.cpp ai_networkmanager.cpp]  
| CAI_AllySpeechManager  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_playerally.cpp ai_playerally.cpp]  
| CAI_AllySpeechManager  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_playerally.cpp ai_playerally.cpp]  
| CAI_PlayerAlly = [https://github.com/ValveSoftware/source-sdk-2013/blob/master/src/game/server/ai_playerally.cpp ai_playerally.cpp]
| CAI_Relationship  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_relationship.cpp ai_relationship.cpp]  
| CAI_Relationship  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_relationship.cpp ai_relationship.cpp]  
| CAI_ScriptConditions = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_scriptconditions.cpp ai_scriptconditions.cpp]  
| CAI_ScriptConditions = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_scriptconditions.cpp ai_scriptconditions.cpp]  
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| CFunc_LOD = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/func_lod.cpp func_lod.cpp]  
| CFunc_LOD = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/func_lod.cpp func_lod.cpp]  
| CFuncMoveLinear  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/func_movelinear.cpp func_movelinear.cpp]  
| CFuncMoveLinear  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/func_movelinear.cpp func_movelinear.cpp]  
| CFuncMoveLinear  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/func_movelinear.cpp func_movelinear.cpp] <br>// For backward compatibility
| CFuncMoveLinear  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/func_movelinear.cpp func_movelinear.cpp]
| CFuncMoveLinear  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/func_movelinear.cpp func_movelinear.cpp]  
| CFuncMoveLinear  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/func_movelinear.cpp func_movelinear.cpp]  
| CFuncOccluder  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/func_occluder.cpp func_occluder.cpp]  
| CFuncOccluder  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/func_occluder.cpp func_occluder.cpp]  
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| CWeaponCrossbow  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/hl2/weapon_crossbow.cpp weapon_crossbow.cpp]  
| CWeaponCrossbow  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/hl2/weapon_crossbow.cpp weapon_crossbow.cpp]  
| CWeaponCrowbar  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/hl2/weapon_crowbar.cpp weapon_crowbar.cpp]  
| CWeaponCrowbar  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/hl2/weapon_crowbar.cpp weapon_crowbar.cpp]  
| CMattsPipe = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/hl2/npc_citizen17.cpp npc_citizen17.cpp]
| CWeaponExtinguisher  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/hl2/weapon_extinguisher.cpp weapon_extinguisher.cpp]  
| CWeaponExtinguisher  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/hl2/weapon_extinguisher.cpp weapon_extinguisher.cpp]  
| CExtinguisherCharger  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/hl2/weapon_extinguisher.cpp weapon_extinguisher.cpp]  
| CExtinguisherCharger  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/hl2/weapon_extinguisher.cpp weapon_extinguisher.cpp]  
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| CHL2MPRagdoll  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/hl2mp/hl2mp_player.cpp hl2mp_player.cpp]  
| CHL2MPRagdoll  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/hl2mp/hl2mp_player.cpp hl2mp_player.cpp]  
| CGenericCycler  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/h_cycler.cpp h_cycler.cpp]  
| CGenericCycler  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/h_cycler.cpp h_cycler.cpp]  
| CGenericCycler  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/h_cycler.cpp h_cycler.cpp] <br>// For now model_studios build as cyclers.
| CGenericCycler  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/h_cycler.cpp h_cycler.cpp]
| CWeaponCycler  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/h_cycler.cpp h_cycler.cpp]  
| CWeaponCycler  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/h_cycler.cpp h_cycler.cpp]  
| CWreckage  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/h_cycler.cpp h_cycler.cpp]  
| CWreckage  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/h_cycler.cpp h_cycler.cpp]  
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| CParticlePerformanceMonitor  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/sprite_perfmonitor.cpp sprite_perfmonitor.cpp]  
| CParticlePerformanceMonitor  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/sprite_perfmonitor.cpp sprite_perfmonitor.cpp]  
| CSteamJet  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/steamjet.cpp steamjet.cpp]  
| CSteamJet  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/steamjet.cpp steamjet.cpp]  
| CSteamJet  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/steamjet.cpp steamjet.cpp] <br>// For support of legacy env_steamjet, which faced left instead of forward.
| CSteamJet  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/steamjet.cpp steamjet.cpp]
| CNullEntity = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/subs.cpp subs.cpp]  
| CNullEntity = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/subs.cpp subs.cpp]  
| CBaseDMStart = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/subs.cpp subs.cpp]  
| CBaseDMStart = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/subs.cpp subs.cpp]  
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| CSprite  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/shared/Sprite.cpp Sprite.cpp]  
| CSprite  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/shared/Sprite.cpp Sprite.cpp]  
| CSpriteOriented  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/shared/Sprite.cpp Sprite.cpp]  
| CSpriteOriented  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/shared/Sprite.cpp Sprite.cpp]  
| CSprite  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/shared/Sprite.cpp Sprite.cpp] <br>// For backwards compatibility, remove when no longer needed.
| CSprite  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/shared/Sprite.cpp Sprite.cpp]
| CSpriteTrail  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/shared/SpriteTrail.cpp SpriteTrail.cpp]  
| CSpriteTrail  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/shared/SpriteTrail.cpp SpriteTrail.cpp]  
| CTeamRoundTimer  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/shared/teamplay_round_timer.cpp teamplay_round_timer.cpp]  
| CTeamRoundTimer  = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/shared/teamplay_round_timer.cpp teamplay_round_timer.cpp]  

Latest revision as of 06:52, 19 August 2025