Template:CD/classlink/client: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
No edit summary
 
(4 intermediate revisions by the same user not shown)
Line 16: Line 16:
| C_FuncPhysicsRespawnZone = [https://github.com/ValveSoftware/source-sdk-2013/blob/master/src/game/client/physpropclientside.cpp physpropclientside.cpp]
| C_FuncPhysicsRespawnZone = [https://github.com/ValveSoftware/source-sdk-2013/blob/master/src/game/client/physpropclientside.cpp physpropclientside.cpp]
| C_BaseFlex = [https://github.com/ValveSoftware/source-sdk-2013/blob/master/src/game/client/c_baseflex.cpp c_baseflex.cpp]
| C_BaseFlex = [https://github.com/ValveSoftware/source-sdk-2013/blob/master/src/game/client/c_baseflex.cpp c_baseflex.cpp]
| C_BaseEntity = [https://github.com/ValveSoftware/source-sdk-2013/blob/master/src/game/client/c_baseentity.cpp c_baseentity.cpp]
| C_InfoOverlayAccessor = [https://github.com/ValveSoftware/source-sdk-2013/blob/master/src/game/client/c_info_overlay_accessor.cpp c_info_overlay_accessor.cpp]
| C_QuadraticBeam = [https://github.com/ValveSoftware/source-sdk-2013/blob/master/src/game/client/c_effects.cpp#L1500 c_effects.cpp]
| C_ColorCorrectionVolume = [https://github.com/ValveSoftware/source-sdk-2013/blob/master/src/game/client/c_colorcorrectionvolume.cpp c_colorcorrectionvolume.cpp]
| #default = {{{2}}}
| #default = {{{2}}}
}}</onlyinclude>
}}</onlyinclude>

Latest revision as of 10:21, 13 May 2025