List of HL2DM entities: Difference between revisions

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This is a complete list of all [[HL2DM]] entities.
#REDIRECT [[List of HL2 Deathmatch entities]]
 
[[info_player_deathmatch]]
[[info_player_combine]]
[[info_player_rebel]]
[[filter_activator_team]]
[[prop_physics_respawnable]]
[[weapon_slam]]
 
[[prop_combine_ball]]
[[trigger_weapon_dissolve]]
[[trigger_weapon_strip]]
[[npc_turret_floor]]
[[npc_missiledefense]]
[[npc_antlionguard]]
[[npc_crow]]
[[npc_seagull]]
[[npc_pigeon]]
[[npc_ichthyosaur]]
[[npc_headcrab_black]]
[[npc_bullseye]]
[[npc_citizen]]
[[npc_launcher]]
[[env_headcrabcanister]]
[[npc_spotlight]]
[[npc_strider]]
[[npc_helicopter]]
[[npc_heli_avoidsphere]]
[[npc_heli_avoidbox]]
[[npc_zombie]]
[[npc_cscanner]]
[[npc_mortarsynth]]
[[npc_metropolice]]
[[npc_monk]]
[[npc_kleiner]]
[[npc_breen]]
[[generic_actor]]
[[ai_ally_manager]]
[[ai_goal_lead]]
[[ai_goal_lead_weapon]]
[[ai_goal_follow]]
[[ai_goal_standoff]]
[[ai_goal_police]]
[[assault_rallypoint]]
[[assault_assaultpoint]]
[[ai_goal_assault]]
[[ai_goal_actbusy]]
[[ai_changetarget]]
[[ai_script_conditions]]
[[ai_citizen_response_system]]
[[func_healthcharger]]
[[func_vehicleclip]]
[[func_lookdoor]]
[[func_tanklaser]]
[[func_tankairboatgun]]
[[func_tankapcrocket]]
[[func_tankmortar]]
[[func_tankphyscannister]]
[[item_ammo_pistol]]
[[item_ammo_pistol_large]]
[[item_ammo_smg1]]
[[item_ammo_smg1_large]]
[[item_ammo_ar2]]
[[item_ammo_ar2_large]]
[[item_ammo_357]]
[[item_ammo_357_large]]
[[item_ammo_crossbow]]
[[item_box_buckshot]]
[[item_rpg_round]]
[[item_ammo_smg1_grenade]]
[[item_battery]]
[[item_healthkit]]
[[item_healthvial]]
[[item_ammo_ar2_altfire]]
[[item_suit]]
[[weapon_crowbar]]
[[weapon_stunstick]]
[[weapon_pistol]]
[[weapon_ar2]]
[[weapon_rpg]]
[[weapon_smg1]]
[[weapon_357]]
[[weapon_crossbow]]
[[weapon_shotgun]]
[[weapon_frag]]
[[weapon_bugbait]]
[[weapon_alyxgun]]
[[weapon_annabelle]]
[[trigger_rpgfire]]
[[trigger_vphysics_motion]]
[[point_bugbait]]
[[path_corner_crash]]
[[player_weaponstrip]]
[[player_speedmod]]
[[logic_choreographed_scene]]
[[ai_sound]]
[[env_rotorwash]]
[[env_ar2explosion]]
[[env_starfield]]
[[env_flare]]
[[env_muzzleflash]]
[[env_terrainmorph]]
[[func_monitor]]
[[prop_vehicle_driveable]]
[[point_apc_controller]]
[[prop_vehicle_jeep]]
[[vehicle_viewcontroller]]
[[prop_vehicle_airboat]]
[[prop_vehicle_cannon]]
[[phys_constraintsystem]]
[[script_intro]]
 
[[info_npc_spawn_destination]]
[[worldspawn]]
[[ambient_generic]]
[[env_zoom]]
[[env_particlelight]]
[[env_sun]]
[[game_ragdoll_manager]]
[[env_lightglow]]
[[env_fade]]
[[env_player_surface_trigger]]
[[env_tonemap_controller]]
[[func_ladderendpoint]]
[[info_ladder_dismount]]
[[cycler]]
[[env_beam]]
[[env_beverage]]
[[env_blood]]
[[env_physexplosion]]
[[env_physimpact]]
[[env_firesource]]
[[env_entity_igniter]]
[[env_shake]]
[[env_shooter]]
[[env_rotorshooter]]
[[env_soundscape_proxy]]
[[env_spark]]
[[env_wind]]
[[game_player_equip]]
[[game_score]]
[[point_message]]
[[point_spotlight]]
[[point_tesla]]
[[point_servercommand]]
[[game_ui]]
[[game_zone_player]]
[[infodecal]]
[[info_no_dynamic_shadow]]
[[info_player_start]]
[[info_null]]
[[info_target]]
[[info_teleport_destination]]
[[info_node_hint]]
[[info_node_air_hint]]
[[info_node_climb]]
[[shadow_control]]
[[func_rotating]]
[[keyframe_track]]
[[move_keyframed]]
[[move_track]]
[[move_rope]]
[[func_button]]
[[momentary_rot_button]]
[[func_smokevolume]]
[[func_dustcloud]]
[[env_dustpuff]]
[[logic_auto]]
[[point_viewcontrol]]
[[logic_compare]]
[[logic_branch]]
[[logic_case]]
[[logic_multicompare]]
[[logic_relay]]
[[logic_collision_pair]]
[[env_microphone]]
[[math_remap]]
[[logic_lineto]]
[[logic_autosave]]
[[point_template]]
[[filter_multi]]
[[filter_activator_name]]
[[point_anglesensor]]
[[point_teleport]]
[[point_hurt]]
[[func_physbox]]
[[physics_cannister]]
[[info_mass_center]]
[[phys_hinge]]
[[phys_ballsocket]]
[[phys_pulleyconstraint]]
[[phys_ragdollconstraint]]
[[phys_torque]]
[[phys_magnet]]
[[prop_detail]]
[[prop_dynamic]]
[[prop_physics_multiplayer]]
[[func_occluder]]
[[func_breakable_surf]]
[[func_detail]]
[[func_illusionary]]
[[func_guntarget]]
[[func_trackchange]]
[[func_tanktrain]]
[[func_traincontrols]]
[[tanktrain_ai]]
[[path_track]]
[[trigger_changelevel]]
[[trigger_gravity]]
[[trigger_soundscape]]
[[trigger_remove]]
[[trigger_once]]
[[trigger_look]]
[[trigger_impact]]
[[trigger_transition]]
[[water_lod_control]]
[[logic_measure_movement]]
[[env_credits]]
 
==See also==
*[[List of base entities]]
*[[List of HL2 entities]]
*[[List of CS:S entities]]
*[[List of DoD:S entities]]
*[[List of Ship entities]]
*[[List of SE1 entities]]
 
[[Category:Entities]]

Latest revision as of 22:05, 15 March 2009