User:T3cknology: Difference between revisions
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Hi! I'm T3cknology. As you've probably already guessed, I love technology. I am greatly intrigued on the process of making a video game. I am currenty working on a personal Half-Life 2 modification currently called "Pirates versus Ninjas *The HL2 mod." I'm a semi-experience C++ programmer and mapper. I hope to steeply increase my knowledge and experience on the following categories: C++, Mapping, Modelling, Game Design, Texture, and get familiar with the Source engine source code. I am an advanced web developer and create websites that are fully fuctional and dynamic with the following languages, (X)HTML, RSS, CSS, PHP, and | Hi! I'm T3cknology. As you've probably already guessed, I love technology. I am greatly intrigued on the process of making a video game. I am currenty working on a personal Half-Life 2 modification currently called "Pirates versus Ninjas *The HL2 mod." I'm a semi-experience C++ programmer and mapper. I hope to steeply increase my knowledge and experience on the following categories: C++, Mapping, Modelling, Game Design, Texture, and get familiar with the Source engine source code. I am an advanced web developer and create websites that are fully fuctional and dynamic with the following languages, (X)HTML, RSS, CSS, PHP, and JS. I have been in a technology program over the summer of 2006 and have been in seminars that discuss prototyping video games by EA and GarageGamers. I also have experience on several other stuff but they don't relate that well to my purpose here. |
Latest revision as of 21:54, 7 August 2006
Hi! I'm T3cknology. As you've probably already guessed, I love technology. I am greatly intrigued on the process of making a video game. I am currenty working on a personal Half-Life 2 modification currently called "Pirates versus Ninjas *The HL2 mod." I'm a semi-experience C++ programmer and mapper. I hope to steeply increase my knowledge and experience on the following categories: C++, Mapping, Modelling, Game Design, Texture, and get familiar with the Source engine source code. I am an advanced web developer and create websites that are fully fuctional and dynamic with the following languages, (X)HTML, RSS, CSS, PHP, and JS. I have been in a technology program over the summer of 2006 and have been in seminars that discuss prototyping video games by EA and GarageGamers. I also have experience on several other stuff but they don't relate that well to my purpose here.