Template:CD/classlink: Difference between revisions
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Pivotman319 (talk | contribs) (Add CMattsPipe from npc_citizen17.cpp) |
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<includeonly><onlyinclude>{{#switch: {{{1}}} | |||
| C_ClientRagdoll = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/client/c_baseanimating.cpp c_baseanimating.cpp] | |||
| C_BasePlayer = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/client/c_baseplayer.cpp c_baseplayer.cpp] | |||
| C_PointWorldText = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/client/c_point_worldtext.cpp c_point_worldtext.cpp] | |||
| C_HL2MP_Player = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/client/hl2mp/c_hl2mp_player.cpp c_hl2mp_player.cpp] | |||
| C_HalloweenItemPickup = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/client/tf/c_tf_halloween.cpp c_tf_halloween.cpp] | |||
| C_PasstimeBall = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/client/tf/c_tf_passtime_ball.cpp c_tf_passtime_ball.cpp] | |||
| C_TFPasstimeLogic = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/client/tf/c_tf_passtime_logic.cpp c_tf_passtime_logic.cpp] | |||
| C_TFBaseBoss = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/client/tf/player_vs_environment/c_tf_base_boss.cpp c_tf_base_boss.cpp] | |||
| C_TFTankBoss = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/client/tf/player_vs_environment/c_tf_tank_boss.cpp c_tf_tank_boss.cpp] | |||
| CViewAngleAnimation = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/client/viewangleanim.cpp viewangleanim.cpp] | |||
| CRallyPoint = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_behavior_assault.cpp ai_behavior_assault.cpp] | |||
| CAssaultPoint = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_behavior_assault.cpp ai_behavior_assault.cpp] | |||
| CAI_AssaultGoal = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_behavior_assault.cpp ai_behavior_assault.cpp] | |||
| CAI_FollowGoal = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_behavior_follow.cpp ai_behavior_follow.cpp] | |||
| CAI_LeadGoal = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_behavior_lead.cpp ai_behavior_lead.cpp] | |||
| CAI_LeadGoal_Weapon = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_behavior_lead.cpp ai_behavior_lead.cpp] | |||
| CRopeAnchor = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_behavior_rappel.cpp ai_behavior_rappel.cpp] | |||
| CAI_BattleLine = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_behavior_standoff.cpp ai_behavior_standoff.cpp] | |||
| CAI_StandoffGoal = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_behavior_standoff.cpp ai_behavior_standoff.cpp] | |||
| CAI_DynamicLinkController = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_dynamiclink.cpp ai_dynamiclink.cpp] | |||
| CAI_DynamicLink = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_dynamiclink.cpp ai_dynamiclink.cpp] | |||
| CAI_RadialLinkController = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_dynamiclink.cpp ai_dynamiclink.cpp] | |||
| CNPCEventResponseSystemEntity = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_eventresponse.cpp ai_eventresponse.cpp] | |||
| CAI_Hint = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_hint.cpp ai_hint.cpp] | |||
| CNodeEnt = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_initutils.cpp ai_initutils.cpp] | |||
| CNodeEnt = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_initutils.cpp ai_initutils.cpp] | |||
| CNodeEnt = [https://github.com/ValveSoftware/source-sdk-2013/tree/master/src/game/server/ai_initutils.cpp ai_initutils.cpp] | |||
| CNodeEnt = [https://github.com/ValveSoftware/source-sdk-2013 |