Trigger endsection (GoldSrc): Difference between revisions
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:*'''oem_end_training''' - takes the player back to the main menu | :*'''oem_end_training''' - takes the player back to the main menu | ||
:*'''oem_end_logo''' - same as above | :*'''oem_end_logo''' - same as above | ||
:*'''oem_end_demo''' - This was used in | :*'''oem_end_demo''' - This was used in [https://combineoverwiki.net/wiki/Half-Life:_Day_One Half-Life: Day One]. Same as above, but also attempts to open {{path|icon=file|media/order/default|html}}. | ||
== Flags == | == Flags == | ||
{{fl|1|USE Only}} | {{fl|1|USE Only}} | ||
Latest revision as of 19:28, 27 May 2025
trigger_endsection
is a brush entity available in Half-Life,
Half-Life: Blue Shift, and
Half-Life: Opposing Force. This entity ends the current game and returns the player to the main menu.
Key Values
- Name (targetname) <string>
- The targetname that other entities refer to this entity by.
- Section (section) <string>
- The type of game to end.
- oem_end_training - takes the player back to the main menu
- oem_end_logo - same as above
- oem_end_demo - This was used in Half-Life: Day One. Same as above, but also attempts to open
media/order/default.html
.
Flags
- USE Only : [1]